wotc_Cromulous

wotc_Cromulous



12 Apr

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ONE OF US

ONE OF US


08 Apr

Comment

Originally posted by ahtgsdfvvvvvvregfvt1

higher res

"How can we get the styles not in bundles?"

additional card styles will be available through the upcoming Strixhaven College Cup...

On MTG Arena, these are available as styles, and they can be found in the usual places, like event rewards or store bundles.

I assume that means all of the remaining styles will become available through coming events, but I wish they would explicitly say that.

All of the remaining styles are scheduled to become available through coming events.

(Tech development involves very few absolute guarantees, sorry.)


05 Apr

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Originally posted by Cone1000

Thank you for updating us on what happened to those styles.

If I may ask, are there any plans to make the Vorinclex showcase viking style available, or to bring the borderless mythic foretell cards to Arena in the future?

Showcase Vorinclex is scheduled to also be available with the Strixhaven release.

The borderless Foretell cards are not scheduled to be on Arena. I think some early published content may have gotten wires crossed between these cards and borderless planeswalkers and Pathways.

Comment

Narfi, Egon, and Harald will be available for purchase in the deckbuilder (along with other KHM showcase styles) when Strixhaven releases.

(These three were locked off for an event that ultimately had to be pulled at the last minute. :( Sorry for the frustration.)


04 Apr

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Originally posted by metastuu

Does the client get to know what cards are banned? If so is there a way to format the banned cards from that place in the client to the description? I'm just speculating I don't know if its feasible.

The client does know the banned cards, and right now it knows how to apply a red filter over them in the deckbuilder so that you can see they are banned. It can absolutely be taught to do other things with that information, but as with everything, that comes with costs, and balancing those tradeoffs is a constant part of game development.


03 Apr

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Originally posted by Naerlyn

Well, no longer! We're reconfiguring the structure so it can fit cleanly in the client, and you'll see the new version during Strixhaven.

Does that mean that event descriptions and ban lists will be back on the client again from then on?

I'm not sure what you mean here by event descriptions. All events have some amount of descriptive text which usually explains the basics of what's going on. What additional description would you like to see?

Ban lists are a different question. They were migrated online so that they could be updated more rapidly if needed - like in case there was an official B&R, or a card turned out to be very oppressive in ways we knew players wouldn't want more of. If that happened while the cards were listed in the client, that meant we were picking through several languages' worth of localized text to make updates on a short timeline. That change also opened up the option of doing events with long ban lists, like the progressive Historic Shakeup that just ended, which would never have fit on the event page before.

Honestly, I don't expect that we will go back to writing out the ban lists in text. It would be a pretty hard sell to move back to the riskie...

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Historic Challenge is honestly a weird duck. It's one of the only event types with 8 win rewards, which makes its reward track longer than everyone else's - and awkwardly, that UI element starts to break down if you try to cram it too full of stuff. The external link lets us list all the rewards without breaking the interface, and also list all the different mixed packs in the rewards, and also mention the reward that everyone gets on entry (yet another thing that's weirdly unique to Historic Challenge, compared to other events at its level)... Basically, up until now, that link has been doing just enough to skate by despite the event not looking great.

Well, no longer! We're reconfiguring the structure so it can fit cleanly in the client, and you'll see the new version during Strixhaven.


01 Apr

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One day? I was assured that this will be the permanent look of Historic going forward for ever and ever...

(But yeah, we are all very happy that everyone's been enjoying themselves!)


26 Mar

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Originally posted by TrainerGiles

Last banned card I believe has been confirmed

[[Abundant Harvest]]

Abundant Harvest will not be banned in Historic.


24 Mar

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We're aware of the discrepancy, and we intend to extend the event to April 2 as described on the calendar, once some higher-priority fixes get out the door.


15 Mar

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This list will be updated before the event begins.


11 Mar

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It is one pack each of Core Sets 2019, 2020, and 2021!


19 Feb

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Originally posted by thisistravis57

My guess is technical issues, at least they're not scrapping it entirely.

It is a technical issue. We would not make this change if it weren't necessary.


13 Feb

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Originally posted by rick-victor

I don't understand calling it a safety measure, but I'm not very devious or cunning ...

For the player's safety - so they don't lose out on the full value of the token.


12 Feb

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Originally posted by Jaguarjpreddit

Hmm, no token entry? I could have sworn I did a quick draft with token entry when Zendikar was the newest set.

Maybe they'll do that later?

Draft tokens are only good for modes that cost 10000 gold/1500 gems. We don't accept them as entry for a mode that costs less, as a safety measure.


10 Feb

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Originally posted by gusto6ster

I'm not sure Koma and Prismatic Bridge are being paired with other top tier decks currently, but they definitely should. Having them paired with Ashiok, Chevill, Kinan and Narset would make things more balanced.

This is being updated tomorrow.


19 Dec

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Originally posted by JohnleyStanson

BO3 limited is less populated because the usual reward structure scares people away. I love BO3 Magic and would play only this type of drafts, but as a decent not great player I will always lose gems on average, so if I want more drafts I have to play BO1 which I don't love. I'm referring not only to the cube, but also regular draft (where I lose 500 gems for going 2-1) or the draft challenge where I went 5-2 and was gold neutral). I can assure you BO3 queues would be full of life if the payoffs encouraged more people than just the top echelon, infinite drafters etc.

It's not just draft modes. It's also ladder, constructed events, even Day 1 of Arena Opens. Best-of-1 modes get played more. Players value the ability to play quick games.


18 Dec

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Originally posted by cballowe

Seems like if you make the Bo1 easier to find, it will be more populated! Try the other way. Put Bo3 front and center and Bo1 stuff behind the "other game modes" toggle and see where players land :)

(You could probably do it as an A/B experiment, but making sure your docs are clear gets trickier that way).

The trend holds even among players who have flipped the toggle and can see both modes. Right this moment, Traditional Cube is listed above Bo1 Cube, and it's still the case.

Comment

This scheduling is us being conservative and consolidating Cube players into a single queue as activity naturally decays. Best-of-3 game modes are always less populated than Best-of-1, and if the drafts end up taking too long to fire a table or pair matches, it creates a worse overall experience for players.

That said, we'll very likely make it longer next time around. KLR Traditional Draft held up acceptably enough for two weeks, and Traditional Cube looks like it will be able to handle it, too.


10 Dec

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Originally posted by aznatheist620

Seems like Cube Draft is going to be ranked, this time? Last time it was it’s own event

Cube drafts listed under Premier are just the Best-of-1 style versions of those events. They will not be ranked.