V Rising

V Rising Dev Tracker




23 May


22 May


21 May


20 May

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Hey there, Vampires!

Another fix coming in for the most upvoted issue on our bug report board! We wanted to get this out as soon as possible, so it’s just the one this time.

The hotfix will be going live shortly with the following changes:

  • Patching a fix to a UI issue that prevented players from being able to interact with inventory and menus, which is referenced here.[bugs.playvrising.com]

REMINDER! You can report any issues after the patch here... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 May

Post


Hey there, Vampires!

Another fix coming in for the most upvoted issue on our bug report board! We wanted to get this out as soon as possible, so it’s just the one this time.

The hotfix will be going live on May 19th, 2023, at 16:30 UTC with the following changes:

  • Fixed an issue where private servers (servers hosted from inside the game client) could freeze while auto-saving if running on a computer with 4 or fewer logical cores. This issue was made worse when using the "CompressSaveFiles" ServerHostSetting. The result would be that the client would get Connection Issues while the server was saving and then rubberband back once the autosave was completed. After this fix the save file compression will not cause these issues so feel free to enable it again.

REMINDER! You can report any issues... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 May

Post


Hello, Vampires!

We’re working our magic, carving away at some of the common technical issues affecting some of your fellow Vampires.

The hotfix will be going live over the course of two patches on May 18th, 2023, at 16:30 UTC for the game client, and on May 19th, 2023, at 8:00 UTC for client-side changes.

This hotfix will contain the following changes:

  • A save corruption fix when exiting/crashing while loading a server for the first time. This fixes the issue where players are unable to get out of the crypt/graveyard as well as other potential issues with incomplete worlds.
  • This fix will not be able to salvage old saves that were corrupted in this way but will prevent this issue from happening to any future saves.
  • Fixed CastlePvP times not being able to be set to 0...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 May