Valorant

Valorant Dev Tracker




02 Feb

Comment

Originally posted by Kazanesc

this will be my first time attending an esports tournament in person of any game lol. if I hadn't already spent on the ticket itself I would def buy these skins to remember this big tournament being held right where I live.

maybe I'll buy just one of the banners lmao

Honestly the knife is awesome and I’m gonna buy it but if I could choose between going to the event live or the knife, I’d pick the event. Once in a lifetime experience! I hope you have a lot of fun there. :)

And honestly you can always decide if you want it while you’re there!

Comment

Originally posted by RayKhant

the damascus detail is crazy

Love they you noticed that on the blade and the VFX swipe trail


01 Feb

Comment

Originally posted by sKeLz0r

This is misleading, why is it a "capsule" and not a bundle like always? Does it mean I can get random stuff from it or does it guarantee the knife, spray and player card on every capsule?

Capsule is a fancy name for a limited edition collection. It's not random contents. This is what's in it (plus a Raze spray): https://twitter.com/lhfaria/status/1620814859066654721

Comment

Originally posted by Hridaansh221

Going to be brutally honest but i think the model of the xenohunter was way better, there’s just something about the shape of this one that makes the animations lesser satisfying. I don’t know how to explain it, but i saw a few youtube comments saying something along the lines of this.

that's totally fair - people are gonna have different tastes and preferences. that's why we make a broad range of stuff. no cosmetic in the game is going to be universally loved. if it's done well, people will either hate it or love it (no in-between).

i'm seeing a lot of comments on the purple variant and that's a great example of that. it's very polarizing so you either LOVE it or HATE it.

Comment

Originally posted by TheRedComet

For real, I never thought a "normal" knife could surpass a butterfly or karambit, but it's just so f**king CLEAN

i agree with you here - i'm currently swapping between the reaver karambit and champs butterfly knife, but somehow this is more exciting to me

Comment

Originally posted by Creativeusername962

Let’s gooo. One of the best knife animations in the game right now.

I'm so glad you love it!


31 Jan

Comment

Hi! Someone reported this recently. We fixed it right away and I believe we're pushing a fix to it in the next patch.

Comment

Originally posted by Ok_Comfortable_4356

The goat

no u <3

Comment

Originally posted by Sh4dowGaming1234

Wow, okay, I was not expecting such a detailed and well-thought out response. Thank you for that.

I am improving in terms of crosshair placement, spray/recoil control, etc. I'm completely confident fighting iron and bronze players, and I'm doing routines to try and improve (although I will give the ones you mentioned a try).

The main issue I have is that, because of the position I'm in at the moment, I am struggling to be consistent across games. Looking through my match history, there's a clear, noticeable trend of me winning and facing opponents of increasingly higher ranks/skill, at which point I begin to play worse and worse, until eventually the game becomes entirely unplayable and I can go multiple rounds without getting a single kill.

I wouldn't have a problem with this if I lost, say, 5-15RR for a game where I get completely destroyed by opponents of way higher skill. The thing that really infuriates me is when the game puts me in a game full of ex...

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Thank you for the feedback!

We base your RR gains off your MMR and not the difficulty of the opponent. When you get big RR losses it's because your MMR thinks you aren't ready to move into the next rank and it's holding you back. For example, when you played against those silvers and didn't do so well.

It's a tough balance, at some point we kind have to hold you accountable for how you are actually performing. You've hit the point where you are at the rank you belong skill-wise, and in order to climb you just need to improve. You got this, and you seem pretty dedicated and already have a ton of games in this season. That's why my big point was to just try and improve and you'll see results climbing; if our job is to make a system that puts your skill to a rank, then the easiest way to climb is to improve your skill.

Good luck, and thank you for the feedback again!

Comment

Originally posted by Sh4dowGaming1234

I seem to be stuck in some sort of weird MMR fluctuation loop. I get placed with players 2-3 ranks lower than me, completely obliterate them and nearly rank up, and then get placed with players of absurdly high skill, sometimes even on my rankup games.

I still lose a huge amount of RR from these losses against skilled players (I'm bronze 1, and I got placed against silver 1 & 2 players one round and proceeded to lose 30rr). I completely understand having to win against people of higher skill, but the skill gap between my current rank and the ranks I'm playing against is enourmous.

Game I lost recently, note the ranks of the enemy team. Cost me 30RR.
Previous game, where I got placed against lower-rank players.

I just went through your history, and aside from that one game you linked, it looks like you are mostly playing against Irons/Bronze. You did have a good streak of games, one where you even dropped 27 kills, then played in that match with some silvers. So it makes sense that your MMR would go up and you would play against more difficult opponents after that streak. MMR is a ladder, you play against those around your skill, and if you win, you go up and fight people around that new skill level. So when you start to win it makes sense you go against more difficult opponents, then when you lose you go back down. At lower ranks, people tend to fluctuate a lot more. Someone in bronze/silver probably isn't going to have a good game when they are on a map they aren't comfortable with, or someone picks their agent and they have to off-role pick. Remember you are always playing against people around your skill, but if you start to perform better then you will get more difficult opponents fo...

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Comment

Originally posted by DaggerOutlaw

This is insightful! Always appreciate you guys giving us a little more insight on how the system works.

Thank you!

Comment

Originally posted by northspawn

I dont understand why performance is only measured by acs which is obviously important, but if i am doing my job and winning games then my MMR should be higher. This system seems to help out duelists like raze whos util does damage and increase acs. I feel like there should be some kind of Acs multiplier for hidden mmr for different roles, because 6th place is roughly where a controller, who cannot be taking risky fights due to the importance of their life, should be. Obviously you cant fix this, but am i best off just instalocking raze if i want to climb? because thats what this seems to indicate.

It's not based off ACS, in fact ACS is purely an end of game stat to help contextualize the match and has 0 relation to MMR/Rank.

You have two MMR's, Win/Loss MMR and Encounter MMR. Win/Loss MMR goes up/down when you win or lose the match. Encounter MMR looks at every "encounter" you had that match and trades MMR between those involved. So if you win a duel, you take MMR from the player you killed. BUT Encounter MMR also looks at ability usage, site takes, bomb plants/defuse, and assists. So if you assist in getting a kill, taking a site, be it with guns or abilities, you would get Encounter MMR for doing so.

Now remember your overall MMR is a combination of the two, so even if you felt like encounter MMR was holding you down you could technically raise up your Win/Loss MMR to make up for it; Also RR will never let you win less then 10 points unless you are above immortal, so you could always out win the system if you think it's wrong.

In lower ranks Encount...

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30 Jan

Comment

Originally posted by northspawn

Yo, it can be frustrating to not seeing progress or feeling like you can't climb. Unfortunately ranked is a ladder, so you need to win more then those above you to climb. It honestly looks like you are right where you belong, maybe even declining slightly, due to your matches.

If you average your past 40 games you've been 6th out of all 10 players based only on performance. I'm not going to reverse math our encounter MMR system it would take too long, but this is a good indicator that you are performing slightly worse/average in your recent matches. So we can assume your encounter MMR is probably at where it belongs, or slightly going down due to recent performance.

I've said this in other places on social media, but it takes about 20-40 matches for your rank and MMR to meet; so we can assume your MMR and rank are pretty close to each other because of all the matches you've played. If we look at your winrate it's almost exactly 50%. If you are being ranked against o...

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29 Jan


28 Jan