War Thunder

War Thunder Dev Tracker




27 May

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A new naval location designed for dynamic firefights with the coastal fleet!
The ocean flooded cargo terminal, vehicle overpasses and the downtown of an Asian seaside metropolis. It is here, with the roar of engines and the clang of machine-gun belts, boats and patrol ships from the War Thunder coastal fleets will clash in battle! We present a new location for naval battles “Drowned City”, that will appear in the game with the release of the upcoming major update “Red Skies”!

We originally created this location specifically for the mosquito fleet of War Thunder - there are many shelters made from containers scattered by flooding, ship skeletons, heaps of garbage, road junctions and trees shrouded in sea mud. Aviation will maneuver between tall skyscrapers, looking for an obvious boat whilst hiding from anti-aircraft guns.
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/3003317603630498855]here[/url].
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We are excited to announce today’s global launch “EARTH DEFENSE FORCE: WORLD BROTHERS” on Steam!

“EARTH DEFENSE FORCE: WORLD BROTHERS” is now available for a discount of 20% off the usual for the first week. Don’t miss this wonderful opportunity!


https://store.steampowered.com... Read more

26 May

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In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section[warthunder.com].

Cancelling entry into a battle
Did you ever find a thousand good reasons to cancel from a ‘queue for battle’ search and to instead remain in the hangar after clicking the “Battle” button but clicking on the “Cancel” button didn’t work and instead put you in a battle?

Let us not go into the peculiarities of session selection and instead just let you know that we have worked on this mechanic. Now, if the game session has... Read more
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The first Italian dreadnought type battleship featuring impressive main battery firepower.

In War Thunder, Dante Alighieri will be the first battleship to join the ranks of the Italian navy with the arrival of the next major game update “Red Skies”. Sporting among the heaviest primary battery armament among comparable ships of its class, the highly anticipated Dante Alighieri will soon dock in player ports as the new crowning jewel of the Italian naval tree in the game!

Dante Alighieri’s primary armament consists of four triple 12’’ (305 mm) turrets, similar to the Russian Poltava and Imperatritsa Mariya battleships, thus giving the warship one of the most powerful broadsides in the game. As a result, Dante Alighieri has the ability to severely cripple if not outright destroy even larger enemy v... Read more
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A Finnish SAM vehicle developed during the 1990’s and fitted with the advanced French Crotale NG missile system.

In War Thunder, the ITO 90M will be a new SAM vehicle arriving in the top rank of the French and Swedish ground forces trees with the release of the next major update, Red Skies. Equipped with the Crotale NG launcher and firing the deadly VT-1 surface-to-air missile which some unlucky pilots may already had the misfortune of encountering in battle, the ITO 90M is destined to soon make the skies a lot safer for its allies on the ground with its arrival as part of the upcoming update!

As already mentioned, the ITO 90M is equipped with the French Crotale NG missile complex, which exclusively uses the highly capable VT-1 SAM’s already familiar to some tankers from the FlaRakRad, introduced in a previo... Read more

25 May

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The tracked infantry fighting vehicle Marder A1- will appear in our game at rank V of the German ground vehicle tech tree with the release of the next major update Red Skies in War Thunder.

The vehicle with an automatic 20mm cannon and an ATGM MILAN will become an excellent addition to the setup of German armoured vehicles from the mid-20th century. Marder has a typical IFV layout - the engine compartment and the driver's area are located in the front of the hull to make room for the troops in the rear part. The location of the machine gun looks rather unusual - it is located in a separate armoured cover at the stern of the IFV, and has a firing angle of 90 degrees to both sides.

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Other changes for ground vehicles:
  • VFM5 - M735 round has been changed to the C76A1 and the C76A1 has been changed to the DM33 round.
  • PT-76B, PT-76 (China) - fire rate has been increased from 7 to 8.5 rpm (balance change).
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and sp... Read more
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/3025834967807298514]here[/url].

24 May

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In the upcoming Red Skies update we are presenting a new location for War Thunder mixed battles that we are calling "Red Desert".



This is a sandstone plateau surrounded by the dunes of a great desert. A small river sources here to quickly dry up under the hot African sun. The life-giving moisture, however, is sufficient for several palm groves and majestic acacias. A small village is located In the centre of the oasis- a couple of dozen houses and a mosque.



This location was inspired from the views of North and Central Africa, a... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/236390/announcements/detail/3025834967805073737]here[/url].

21 May

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Take a fresh look at ground battles in War Thunder - through a functional commander sight!

In the upcoming War Thunder major update, we will introduce commander sights for ground vehicles, primarily tanks. The commander's sight is not only an optical observation device, as on tanks of the mid 20th century, but also a complex fire control system, which includes night vision devices, a laser rangefinder, and so on. In order to make ground battles in the game more authentic and atmospheric, we plan to transfer some of the functions that are now implemented in ground vehicle binoculars and in the camera control menu to a specialized device - the commander's sight.



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A highly versatile early Cold War British naval jet fighter boasting impressive payload capacities.

In War Thunder, the Sea Vixen FAW.2 will be a new jet fighter awaiting pilots at rank V of the British aviation tree in the next major update. The Sea Vixen will be the first aircraft of its kind in the game to feature only guided weapons as its primary means of combating hostile aircraft. However, the Sea Vixen FAW.2 has a lot more to show and some of these things we’ll cover in today’s devblog, so let’s get started!

The Sea Vixen FAW.2 is fitted with a pair of Rolls-Royce Avon Mk.208 turbojet engines which veteran British pilots may already be accustomed to from the well-known Hawker Hunter. Despite featuring no afterburner, resulting in slower acceleration than some other aircraft found at its rank... Read more
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An early 2000’s Chinese SPAA unit, featuring a combined cannon and missile anti-air arsenal coupled with a radar system.

In War Thunder, the PGZ04A will be a new SPAA vehicle awaiting tankers at the top ranks of the Chinese ground forces tree in the next major update coming soon to the game. Armed with a quadruple 25 mm turret and backed by IR missiles and a radar system, the PGZ04A will substantially bolster the Chinese SPAA lineup at the higher ranks and provide its comrades in arms with some truly effective cover from hostile aircraft!

The PGZ04A’s primary armament consists of a quadruple 25 mm turret, equipped with the PG87 cannons which some tankers may recognize from the ZSD63 SPAAG, introduced in a previous update. PG87 cannons are highly regarded for their excellent rate of fire and good ballistic properti... Read more