Warface: Breakout

Warface: Breakout Dev Tracker




22 Dec

Post

Dear players!

We are planning to have a temporary maintenance on our servers from 01:00 to 04:00 AM PST (10:00 to 13:00 CET) to install an update.

Changelog

Important

  • Added new map, “Outskirts”
  • Added Christmas decorations to “Outskirts”
  • Added new event game mode, Team Death match
  • Added event progression. You progress with experience obtained from playing Team Death match.
  • Added extended profile statistics
  • You can now see the world around you while ADS
  • Reworked seasonal progression: now consists of 80 separate stages with rewards. You progress with experience obtained from matches.

Technical

  • Optimized the game client to stabilize FPS on all devices

New content

  • 12 new knives, 32 new skins, 19 avatars, 2 bomb skins, 17 stickers, 10 victory poses, 2 upgradeable armor sets and 15 stripes...
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15 Dec

Post

Dear players,

Next season will bring a new event game mode - Team Deathmatch. Let’s check out what's waiting for us there!

What is this mode?

A match where your goal as a team is to score more frags than your opponents. Here are the basic rules:

  • 2 teams (Reapers and Wardens), 4 to 5 players in each.
  • Up to 3 rounds. If each team scores a round win, an additional 3rd round will be played.
  • Round goal - 30 frags in 10 minutes max. The winner is the team that either reaches 30 frags or scores more frags when the time runs out.
  • No friendly fire.
  • You win 2 rounds - you win the match.
  • If at the end of the third round both teams score the same number of frags, the match is declared a draw.
  • A draw is counted as a loss for both teams.
  • Leaving penalties and surrender votes work according to casual rules.

But what if you die? Death in this mode just means that you respawn in a...

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09 Dec

Comment

Originally posted by massidm

"Hello, later this week we'll give an update on the current state of development with some info about what's yet to come for Underground and what's coming for our next season."

Next time shut up....its better

Hello, we had to postpon this article as we didn't get the confirmation for some of the information we wanted to share with you. But we will definitely publish it once it's ready and approved by the entire team.


08 Dec

Comment

Hello, we will definitely have a Christmas event, we will share more info about it soon! 😉


03 Dec

Comment

Originally posted by amperf

Anything about “Underground”?

Hello, later this week we'll give an update on the current state of development with some info about what's yet to come for Underground and what's coming for our next season.


02 Dec

Post

Dear players!

We are planning to have a temporary maintenance on our servers from 02:00 to 04:00 AM PDT (10:00 to 12:00 CET) to install an update.

Changelog

Important

  • It is now possible to browse the stats of other players in the game.

Balance

  • Now players get 30% slowed for 0.8 seconds when hit (before - 40% slow for 1 second).

Fixes

  • Fixed the problem when stickers could not be removed from weapons;
  • Fixed the problem when defuse animation was played twice.
  • Fixed a couple of localization issues
External link →

30 Nov

Comment

Originally posted by amperf

Is there any preview to what we’re getting?

Hello, not at the moment, we will have to wait for the patch notes to be ready.


27 Nov

Post

Dear players,

We are currently aiming to install our next update for Warface: Breakout next week, most likely somewhere around Wednesday.

We are also planning to tell you more about the features we have in stall for “Underground” and those planned for our next season coming in December.

Looking forward to the next week,

Warface: Breakout team

External link →

25 Nov

Comment

Hello, right now the playerbase being quite small, whatever the server you pick, if the matchmaking can't find enough players on your server, you'll be matched with players from other servers. We plan to release crossplay next year, this should make it easier to find players from your region. Once we have more players we also plan to release the region lock option to let you choose to not be moved to another server to find a match.


20 Nov

Post

Dear players,

The ongoing season, Underground, has introduced a new map to Warface: Breakout - “Slum District”, which is going to be the topic of today’s tactics blog. We’ll be going over popular routes and strategic clashing spots.

“Slum District” is an urban location where the battles unfold on three levels: buildings and rooftops, ground and sewer. Have a look at the layout and let’s get started:

https://preview.redd.it/3h1egu3whe061.png?width=1500&format=png&auto=webp&s=7d70d4461e711775af4c8b2f26f459a9abb8ce6a

Point 1 - Neutral

The gate at Point 1 often becomes a place of fierce gun fights, no matter which site is under attack. There are several ...

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12 Nov

Post

Dear players,

Our Halloween event isn't over yet but we would like to have your opinion on it and on the gun game mode. Please take this quick survey if you want to share your feedback with us.

https://survey.alchemer.com/s3/6024256/WFBR-Halloween

External link →

06 Nov

Comment

Thank you for being on this journey with us ❤

Post

Dear players,

In today’s blog we’re going to look closer at possible gameplay tactics on the Warface: Breakout map “Oasis”. This map is located in a mid-eastern palace - you can guess that right when you see the architectural style of surrounding buildings.

Let’s go through the map layout together:

https://preview.redd.it/fr2ev7n6mlx51.png?width=1700&format=png&auto=webp&s=73f841c053158d08836ee07b16e32ab521d20b9f

Site A

Point 1 (Reapers)

Point 1 is the entry to the sewer tunnel that goes to the garage at Site A. This is not the quickest way, but it’s relatively safe, at least until you get to the plant site. When you enter the garage, pay attention to Point 4 where a small ...

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