@TurbineSolice Nothing firm I'm afraid. As a player I would love it, as a dev, it's terrifying. Will discuss with the team next year though.
@Sir_Franchina Can see that, let me chase this too
@jariweis Good point, I will check the code a bit later when fires die down here. If its reporting its input to the game like a mouse offset, there is no lag.
@beetalogist You will noticed in both, Pro is great and will get better.
@jariweis Should be more responsive...
@Kaffeebohnson @60fps Sort of weird. You suffer the 100ms of lag all the same (60fps = ~16.667ms per frame) but your input is detected by the game twice as fast. You will feel it on PC.
@Creator409 We can look at that in future, what platform? PC?
@captkiro_rex That's the goal
@Kaffeebohnson If you're sensitive, you'll notice 100ms (3 frames on switch)
@RaymeCVinson @FrothyOmen Ah I never checked that menu - thank you, I will!
@RaymeCVinson @FrothyOmen did you go pow-2? 😱 Got pow1.5 here... omg
@moitoi: Supplying Smokefinger with nothing but the finest Zodian since 2018! 💎
@Xbox One at 1 is live: https:…
@Cnnrthomas Will poke around and see
@pvrhye You def can, ram the move keys and it switches back to keyboard/mouse.
Full disclosure, Switch QA lead said "It's very subtle. It's like 14% better." So your mileage may vary! Very subtle things affecting it! 100ms (1/10th) of a second lag. Tiny deadzone tweaks. Response curve tweaks. Some people will notice it immediately others might be 'meh'.🧐
@SquidApocalypse Hope is Switch december, others early January. 🤞🤞🤞
These will be in next Switch patch, hoping this month. PS4/XB1 I hope early next month.
PC Controller changes this week:"Ok so I tried it out for awhile and it feels great.I go straight when I want to,diagonals when I want to.Feels like the angular deadzones kick in when I want them to but dont get in the way otherwise.Overall it feels much better than old aiming."
@Bri5moneybags Agreed!
@lihimsidhe Abilities work (ivara)