Switch Tenno: Due to an error, the Spring Step Ephemera is available for 5000 Credits or 165 Platinum. Our intention was for this to be a Credits-only promotion, and a fix is underway to resolve this issue! Thanks for your patience!
As an added bonus this year, we’re running three extra Gift of the Lotus Alerts! Complete them to earn the Zebra Paracyst Skin, the Rahk Fluctus Skin, the Scorn Lacera Skin, plus credits!
Put some spring in your step, Tenno. 🐇
Get the Spring Step Ephemera from the market by April 24!
@LeeMobileGame Fixed last night 🤓
@ChickenDraws @PlayWarframe those pigtailssssssssss 🥰
@ChickenDraws: Nova - DONE! Moving on. @PlayWarframe See her in high quality now on
@mike_gaboury Gengar!! All evil n sh*t
@Brad216 HLSL - high level shading language
@RoosterSplat Sent to the Switch team! Thanks for letting me know 😊
@KommanderWar If you have a crash, send me WAR# from our crash handler.
@KommanderWar The requirements should be the same. If you can't get it to run, verify your settings are appropriate... Cetus, in particular, did not change a ton technically.
@moitoi: Be vewy vewy quiet, we’re hunting Mewgoos.
Nintendo @ 10 playstream is live:
Be vewy vewy quiet, we’re hunting Mewgoos.
@KingRadinov HYBRID HEAVEN IS MA JAM
Waking up this morning and seeing the Persona 5 Joker reveal in Smash:
@rebbford
@CohhCarnage
@Albanian__Weed Great question. So the problem is you use this value as input to a log function. log(0.0) is 'not a number' and blows up the calculation for scene brightness. If you use low precision numbers that 0.00001 *becomes* 0.0 ('truncated'). The machine can't represent that small number.
@RealMisterio3 This is used to calculate lighting exposure... (in this case, resulting in infinity+bad+for+eyes).
Why? Well. 16 bit half floats... 00001 00000000002 = 040016 = 2−14 ≈ 0.000061035 (smallest positive normal number). Bonus lame code - using wrong luminance coefficients in the first place. Sigh.