Originally posted by Bakiki: I'm getting a UE4-Atlas Fatal Error on startup, updated drivers, validated files, even edited settings on my graphics card, and still haven't made it to the main menu yet. I have like an hour put onto this game just from the amount of times I've relaunched with attempted fixes.I would suggest reaching out to support and providing your logs and DXDiag file
We are aware that some players on Deck are crashing specifically in the Highlands when they pause the game. We have a fix we're currently testing and hope to get it out soon. For the time being we recommend pausing in less dense areas of the highlands or going back to Skylight first. Thank you for your patience.
I played for about 90 minutes on deck last night and the experience was horrible. I had two crashes that required me to force shutdown the deck and wasn't able to consistently maintain 40fps with any combination of settings. Frames also dropped to 20-22 any time a menu was opened.
I'll have to see how it runs on my desktop, but I'm debating refunding until performance is better as I'd hoped to mostly play this on deck. It definitely shouldn't be verified (even though that means next to nothing, as there are a lot of cases like this).
We are aware that some players on Deck are crashing specifically in the Highlands when they pause the game. We have a fix we're currently testing and hope to get it out soon. For the time being we recommend pausing in less dense areas of the highlands or going back to Skylight first. Thank you for your patience.
Originally posted by Poob: Hey when i launch the game it instantly crashes and gives me a unreal engine error UE4-atlas. What can i do to fix it i really want to play the game but haven't been able to get to the main menu yetan unreal engine crash before hand usually points to corrupt files and/or drivers. I would a clean drivers update and also verify your files in Steam.
Originally posted by Noetic: How is this a single player game and it's laggy as sh!t, loading is horrible, character model melts while loading... game seems worse than when it was first released ... wth... lolAs requested in the other thread, can i please get your DXDiag to look into this? Thanks.
Originally posted by Ruzan: Thank you for looking into these issues. I just bought this on my steam deck and have played like an hour before it crashed. I'm not going to refund because the game seems like something I could sink a lot of hours into.Yeah in the meantime just don’t pause in highlands if you need to walk away. I’d just put the deck to sleep or return to skylight. Know it’s annoying but we’re on it.
Do you have a source? I can't find them confirming this anywhere. I saw they confirmed there'd be no wipe between founders that had it prior to June 11 and the June 11 opening to the public, but not between now and the 1.0.
TIA
We have no plans to invalidate save files. It’s not a guarantee due to us being in Early Access but not planned.
Originally posted by Noetic: define actually works lol this game is buggy as hell and laggy, which i don't understand why if it's no longer an online game there should be zero Lag.Can you share your DXDiag so we can see what might be going on?
Originally posted by Hexerin: Even with the top end founders bundle, you won't be able to get all the exclusives. Was mildly intrigued about the game being converted to a monetization-less singleplayer/coop thing with this relaunch, but any interest I had is now gone knowing that the game is impossible to get 100% completion on.These cosmetics are for the people who spent money in-game via Runesilver (but we did include the Runesilver from packs in the total). We were fully aware that some people would be unhappy they were not obtainable in-game but the flip side is, if they had no compensation for the money they spent, they'd feel burned. This is a damned if you do damned if you don't situation. But again these are PURELY cosmetic.
Originally posted by bamagoatt: No this version wasn't verified the mmo was verified this hasn't gone through resubmission.This is inaccurate. We did not receive verification until we went to single player co-op.
Originally posted by Breakdowns: I love the new format. Playing with my spouse is excellent.
But it seems like the optimisation has taken a step back from where it was before the game ceased to be a live service. I especially miss the ability to enable pre-compiling shaders since that update alone seemed to fix all my problems previous but it's gone now (as far as I can tell).
Excited to keep playing, just hoping that the stuttering eases up a bit over time.
Turns out just having both of us restart the game fixed it, and now we can join each other as intended :)
Have fun love birds.
Thanks for the reply!
Yea, we are both on Steam, and we can both see that we're playing the game. We've played countless other games on Steam together, all which have worked flawlessly.
We've done a couple of expeditions solo now, but it's still not working. Maybe it's a bug or something.
You do need to be done with the tutorial to play CO-op. Have you tried just inviting her directly through Steam? Basically when you hit that invite button, it’s just gonna bring up the steam overlay. So you can right click on her name to invite her or to join her game directly from the friends list. See if that works.
I’m really depressed. Back when they first started their patreon they ran an auction and I won a signed bottle. It sat on my desk for over 12 years. Upon moving recently it was in a box that went missing. 😭
Originally posted by ☾ Shadow ☾✩☽ ştorm ☽:Read moreOriginally posted by AS SOLIDAge: Thank you everyone for purchasing Wayfinder today. We’ve gotten tons of messages with people loving the same and supporting us and it means the world.
What’s next? Well we will continue to add content throughout Early Access as we work towards 1.0 later this year.
Some of those things we’ll be adding systems such as Server Browsers, matchmaking and discord invites, as well as content like a new Wayfinder, a brand new zone, more housing and more.
Beyond 1.0 we hope we can continue to expand the game with more characters and content as long as we have players purchasing the game and c...
Originally posted by omik4mi: I wouldn't say that, currently if you open the menu in the open world the game drops to 2 fps before completely crashing the steam deck. When leaving the dungeon, the game freezes and crashes the steam deck. Whether the settings are low or medium, it's the same problem.We currently aren't tracking any issues like this. Do you mind Joining the Discord and submitting your log files from the deck so we can take a look at what might be happening?