Wayfinder

Wayfinder Dev Tracker




30 May

Wayfinder, as the Global Closed Beta concludes and you sheath your weapons, hang up your cloaks, and kick off your worn boots, we want to express utmost gratitude to all Wayfinders, old and new, for participating in our biggest Beta to date!

We cannot wait to pour over all of your incredible feedback that will help us continue to improve and shape Wayfinder with features and changes that YOU want to see implemented as we look toward Early Access this Summer!

Be sure to Wishlist Wayfinder on Steam, so you can stay updated and be the first to know when the game is available!

... Read more

23 May

Greetings, Wayfinders!
As our Global Closed Beta draws near, we're eager for both new and returning players to embark on their adventures in the ever-evolving world of Evenor. Your valuable feedback has helped shape Wayfinder's development, and we're excited to present some of the top community-requested features, such as an all new jump dash, movement speed increases, a camera system overhaul and more! If you missed out on all of the features we’re implementing you can read about them here.[www.playwayfinder.com]

This Closed Beta, we're inviting players from around the world to participate! The test will begin on Wednesday, May 24 at 10 a.m. CT (3 p.m. UTC) and will run until Monday, May 29 at 10 a.m. CT... Read more

10 May

Updated May 10th @ 6:45p.m. CT.:

Greetings Wayfinders.

We want to first apologize for our delay of the Global Closed Beta. We know there were many of you who were excited to hop in and play, and even rearranged your schedules.

After a comprehensive evaluation, we’ve made the necessary decision to move the Global Closed Beta to May 24.

We’re committed to being transparent throughout Wayfinder’s development: so what happened?

Expanding this test from North America to the entire world is no small task. Since announcing our May 10th beta date, we’ve been working to ensure everything is in place to get players in and gather the critical data that these tests provide. Simultaneously, we’re also preparing the game for Early Access, which means we are preparing two large milestones at once with a relatively small team for a game of this scope. During the final preparations, we discovered substantial connection and matchmaking issues. We faced... Read more

31 Mar


24 Mar


08 Mar


23 Feb


09 Dec