World of Warships

World of Warships Dev Tracker




20 Jul

Comment
    Kami on Forums - Thread - Direct

Hey Ensign_Cthulhu,

We typically do historical articles when a new line comes out, for example the most recent one was done on the French DDs: https://worldofwarships.com/en/news/history/french-destroyers-history/

We also did the Soviet BBs: https://worldofwarships.com/en/news/history/soviet-battleships/ and British CVs: https://worldofwarships.com/en/news/history/british-cv-history/

These articles are great reads!

Comment
    Kami on Forums - Thread - Direct

Hey Incomitatus,

Congrats on getting the Hill again and getting your "sweet doubloons" =). Have you tried the Hill yet and if you have, what do you like about her? The battle you played looks like you had a great time!

So are you a DD player mainly or do you just dabble in DD play and like other ships?

Post
    on News - Thread - Direct
A new battle format for Clans. Read more
Comment
    Kami on Forums - Thread - Direct

Hey Captains,

Some captains are reporting getting Sharks camo instead of the Post-Apocalyptic camo. Our bad! Everyone will be compensated their Post-Apocalyptic camo after the end of the event.

We apologize for this inconvenience and thank you for your patience!

Post
    Kami on Forums - Thread - Direct

Hey Captains,

Some captains are reporting getting Sharks camo instead of the Post-Apocalyptic camouflage. Our bad! Everyone will be compensated their Post-Apocalyptic camo after the end of the event.

We apologize for this and thank you for understanding!


19 Jul

Comment
    Kami on Forums - Thread - Direct

Hey Oldschool_Gaming_YT,

The Unique Upgrades that I would say are definitely worth getting include: Yamato, Henri, Des Moines and Zao for sure. The best though will have to be determined by you and how you play the game. If you are a good shot the Yamato Unique Upgrade will help that. If you are okay with have concealment to the moon, the Henri Unique Upgrade will do that but it will also make you even more potent as a ship.

What this really comes down to is what ships do you find yourself playing and enjoying for multiple battles to get that unique upgrade. What ships do you enjoy playing and would like to see that ship further enhanced by a module that can help it?

Comment
    Kami on Forums - Thread - Direct

Hey Captains,

If you are on the border of the map, your ship will quickly become quite slow and non-agile. We have all ran into the border and tried to turn around, one thing you will notice with the slowing of your ship is you can end up showing a lot of broadside going really slow. This is definitely noticeable when you are in a BB and you are sitting there going "hurry, hurry" lol. Remember, if a ship is going head on to the border and makes no attempt to maneuver off of it, they will become very slow and an easy target to hit.

This is also a good point, you could have just not been paying attention to where you were headed and meet the border. I know I have done this before and the border slowing really does hurt when you are in a running gun battle.

Comment
    Kami on Forums - Thread - Direct

Hey Captains,

This is a great question and when the Friesland was announced it was accompanied with this line: Please note: Friesland will be tested in the Polish nation and then moved to the Pan-European nation.

Hopefully this answers your question on why the Friesland is currently flying a Polish flag.

Comment
    Kami on Forums - Thread - Direct

Hey Captains,

Now that the rest of the line has been shown, which ships interest you the most?

Personally the Milano looks extra spicy to me and I can't wait to see what it can do!

Comment
    Kami on Forums - Thread - Direct

Hey Amracil,

Thanks for pointing that out, I have let the organizers know!

Comment
    Kami on Forums - Thread - Direct

Hey Captains,

This has been the case for the last few ranked seasons that the last irrevocable rank has been at rank 12. What would be your reasoning to have more irrevocable ranks at higher ranks? Ranked is meant to be a challenge to get to rank 1, this is no secret.

Post
    Weikath on Forums - Thread - Direct

The characteristics of these ships are currently in the balancing stage. We will publish further details in the near future.

Comment
    Kami on Forums - Thread - Direct

Hey Daniel_Allan_Clark,

Why would you lose speed controls for the autopilot? This improvement is to make the autopilot better and to keep you on the desired path you set. This change is designed so that the autopilot is "smarter" and doesn't take you straight into an island or do weird turns.

Comment
    Kami on Forums - Thread - Direct

Hey zproxy,

Yes, all of the previewed camouflages will be available for doubloons. Any of them interest you? I see one that interests me =).

Comment
    Kami on Forums - Thread - Direct

Hey HyenaHiena,

You mention the Black and it not being as much fun, what about the Benham sets it apart from the Black? Is it all the torpedoes?

Congrats on the nice game and good amount of torpedo hits!

Post
    Kami on Forums - Thread - Direct

Please note that the information in the Development Blog is preliminary.

With the upcoming super test session, a new game nation, Europe, will be added to the game. Initially it will include Viribus Unitis, Friesland and Blyskawica. These ships will keep their national flags, voiceovers, their commanders uniform, names and ranks.

This way, small European fleets will be merged into one tree.


In the upcoming update we continue to work on improving the autopilot. Now the autopilot takes into account speed, maneuverability and size of the ship when planning the path, and also automatically changes the speed. The movement trajectory is now displayed as a real path on the tactical map and mini-map.



With this improvement, the chance of a collision with an island will be much lower, but if it does happen, the new autopilot will maneuver on its own and return the ship to its pre...

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Post
    Kami on Forums - Thread - Direct

Please note that the information in the Development Blog is preliminary.

Tier IX European destroyer Friesland:

Turrets can rotate 360 degrees.


Turret firing angles increased: bow turret by 1 degree, stern turret by 5 degrees to both sides.


AA damage bonus granted by the Defensive AA Fire consumable lowered from +200% to +100%.

Changes to turret rotation and firing angles will make playing the Friesland more comfortable.
Friesland has good AA defense for her class, allowing her to take down large numbers of planes, but the Defensive AA Fire consumable made the destroyer too effective against aircraft.

Tier IX German cruiser Siegfried:

Number of charges for the Repair Party consumable lowered from 3 to 2.


Torpedo range lowered from 8 to 6 km.

Number of the Repair party consumables were aligned with the standard values ...

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