Worldbox

Worldbox Dev Tracker




18 May

Comment

Your mom


16 May

Comment

This is also used as a tutorial for a new player to showcase what the game can offer, since you can explore traits and creatures one by one. And achievement such as "King of Kings" can teach you how traits are acquired.

If you're familiar with the game, you can unlock everything in less than 30 minutes and have it available forever.

Could you please tell me which traits you're having trouble with to unlock?


11 May

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Originally posted by Bigbrain_goat

It’s the wise trait that turn units hair white not age.

Stupid trait prevents a unit from ever getting the wise trait, thus they’ll always have great hair.

TIL. Just realized that "stupid" affects hair color in backwards way haha.

Now the question is - bug or feature.


07 May

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Originally posted by starwarsPrequel

this keeps happening even when i don't have mods on. it's impossible to play the game when this happens.

Is there enough food?

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Originally posted by InterestingZebra2515

Yes

Did you look into settings? There's an option for it


02 May

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Originally posted by LukXD99

He inherited it from your favorite. He might be a distant relative of them, or the dynasty is “full” and therefore he isn’t in it.

Parent don't need to be favorite or clan member.

He just inherited a trait from somebody, who had this trait


30 Apr

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We plan to rework cultures in one of the next major updates

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Originally posted by DannyPantsgasm

A lot of the traits dont. Energized doesnt cause a lightening bolt when units die anymore, and any trait that increases age doesn’t actually do that from what ive seen.

Energized will be fixed coming patch

Comment

It's a technical/mathematical issue. We've encountered it while working on the ages mechanic, especially during cold ages. We mentioned this in the patch notes.

Whenever a tile switches state from water to land, the cached data that paths are using need to be updated to ensure that units don't accidentally walk into lava or water. And when water changes to ice during freezing - it needs to happen a lot, to make it look nice. And if we make it look nice in current state - it would add noticeable "game-freezes(lol)".

So for now we disabled this feature, since it's not a critical thing.

We haven't changed the description of trait yet, as we need time to figure out how to make it work. Adding 100 developers to the task won't help, as programming doesn't work like that. It's not a content issue, but an algorithmic puzzle.

Although the game may appear simple, it has many challenges under the hood, as we're trying to simulate thousands of units.


27 Apr

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Is it non winter time? Ages now act as seasons, and snow/ice won't stay in warmer ages

Permafrost is biome and not affected by this

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Nsfw installer wat

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Awesome!

Planned to add armies as entities with names, but didn't think it through like that. Good job!


26 Apr

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Hmm, that's weird. Thanka for report

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As everything in the game, it comes from you as creator of your world.

You make the lore.


24 Apr


22 Apr

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Please wait for the next update. Shoube be better