Ashes of Creation

Ashes of Creation Dev Tracker




03 May

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Right now our focus is making sure that everyone that has signed up for Alpha Two has a great experience as that testing phase starts in Q3 this year. 

You're right that Alpha Two will be a long testing phase, and we have a lot of testing we need to do. We also have a significant number of players signed up for Alpha Two. Before we open things up for more testers, we need to make sure we can provide a glorious testing experience for the players that have signed up. Here's a timestamp to a livestream where we talk more about this. 

It's very possible we will provide different ways of purchasing into testing phases in the future, and we also plan to do giveaways for access to testing phases. Make sure you’re following us on our social channels so you never miss a chance at a gi...

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01 May

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Artisanship is the foundation of the economy in Ashes of Creation, and it matters to us to make sure professions matter at all stages of the game, including end game.  

To learn more about how we feel on this topic, check out this previous livestream (with timestamp) to where we talk in depth about our philosophy on this.

🌖🧙‍♀️ Catch our full April Development Update to see the latest changes coming to Verra!

https://youtu.be/FYtlpyjtapM

What changes were you most excited to see?

External link →

28 Apr

Glorious Ashes of Creation Community, 

We’re excited to do a Q&A Livestream with our Creative Director, Steven Sharif, and some content creators from the community on Friday, May 10, 2024 at 11 AM PDT (convert to your local time). We'll be streaming this Q&A over at www.twitch.tv/ashesofcreation.

Steven will be joined by Jamie Kaos (Tangents of Creation), NyceGaming, Sunny (LoreForged), and Vlhadus, who will be bringin...

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26 Apr

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Our next testing phase, Alpha Two, is coming in Q3 2024. We haven't shared estimates for beta testing or launch yet.

As for some of our biggest hurdles and challenges as we go into Alpha Two, check out this previous AMA. Here's a timestamp to where we answer this question.


22 Apr

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Originally posted by AbrocomaParticular85

when is the Beta

Right now our goal is making sure the people who have already signed up have a glorious experience as we go into our Alpha Two testing phase in Q3 2024. We haven't announced any estimated dates or schedules for Betas or Launch yet.

More info on our testing plans can be found here: https://support.ashesofcreation.com/hc/en-us/articles/360016315013 


19 Apr

Glorious Ashes of Creation Community!

Our next Development Update Livestream featuring an Alpha Two Night-time Lighting & Wand Weapon Combo Preview will be Tuesday, April 30, 2024 at 11am Pacific! (...

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04 Apr

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Originally posted by Garrus-N7

Only 2h? What about sword and shield and dual Wielding? Fighters are jacks of all trades

Fighters will be able to use more than just a Greatsword. In Ashes of Creation, everyone can use any weapon, although some skills require certain weapons to be equipped.


31 Mar


30 Mar

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Originally posted by Brooshie

There's a real chance that it's the best they've shown because it's the latest they've shown.

I'm assuming every class will be tweaked and adjusted to have comparable awesomeness lol.

This is the way. All archetypes continually get additional passes.


22 Mar

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Originally posted by Axedus1

FIGHTER MAINS RISE UP

As a Fighter, do you currently have enough Momentum to rise up? ⚔🤔

https://i.redd.it/iiz8yn6iaxpc1.gif

Glorious Ashes of Creation Community!

Our next Development Update Livestream featuring an Alpha Two Fighter Archetype Preview will be Friday, March 29, 2024 at 11am Pacific! (...

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03 Mar

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Originally posted by -cyg-nus-

Look... I admire Steven a lot and I really like what he's done with this game... but we really need to have a come to Jesus with him about spatial awareness and keybinds/clicking. There were at least 5 ass pulls in that full video and way to many spell clicks. I don't blame him for getting nuked by the lightning, but it was funny.

It’s a hard balance between wanting to explain/show the game in a way that is friendly to all audiences. If you listen to what I say before the lightning telegraph appears, “you know what we need to show off, that we didn’t show off last time” was in reference to the new resurrection vfx…then right as I said that, I say “oh here we go” because the lightning telegraph was spawning right next to me which, I wanted to kill me xD I also click abilities in order to give less knowledgable viewers the tooltip info.

I am not trying to flex when playing, just trying to show off the game. 😂❤️💪


01 Mar

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ICYMI, we showed how Commissions can affect the broader world of Verra in this gameplay video!

Do you think this will help players feel like they are in a reactive and responsive world? If you have any feedback on what was shown, please share it with us over on our forums.


28 Feb

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Positions on our site are most often newly created positions, or us looking to add staff to existing teams.

While we often reflect on the layoffs in the gaming industry during our Development Update livestreams, we're not talking about layoffs at Intrepid Studios. Our yearly attrition rate averages to under 2%, way below the industry standard. If you want more context, here's a segment from our most recent Development Update livestream, with a timestamp to where this conversation starts.

On a tangent, if you know good people in th...

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16 Feb

https://i.redd.it/fpko0aytszic1.gif

Glorious Ashes of Creation Community!

Our next Development Update Livestream featuring an Alpha Two Commissions Preview will be Thursday, February 29, 2024 at 11am Pacific! (...

Read more External link →

10 Feb


09 Feb

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To confirm what others are saying here, currently there's no way to purchase into Alpha Two or other testing phases.

We plan to do giveaways (like the Valentine's Day Giveaway others here have mentioned), so make sure you're following us on our various social channels so you never miss a chance at a giveaway, or news for what we have coming up.

It's possible we provide different ways of purchasing into testing phases in the future, but right now our goal...

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01 Feb