Alpha 20 B238 Experimental is out!
Official A20 Experimental Forum Bug Thread[community.7daystodie.com]Here is how you can access the A20 Experimental build:
- Right click on the game in steam
- Click on properties
- Click the “betas” tab
- The drop down menu will have latest_experimental available <— you want THAT
- Select that and wait for the game to download
Changelog A20 b238 Changed
- AI destroy area works on full paths
- Wrehouse_02: reduced street light intensity
- Warehouse_05: replaced poles with parking blocks, reduced street light intensity
- Pass on fixing POI densities
Fixed
- AI path grid has missing ladder nodes from origin shift
- Docks_02 has an SI issue with the bridge sign area.
- Cleaned densities on terrain for house_old_ranch_10
- Added key to front door on house_old_ranch_10