Anthem

Anthem Dev Tracker




12 Feb

Comment

Originally posted by darthvadercookies

There's a lot of hate going on YouTube and social media about Anthem solely because it's being published by EA. The identity politics being applied to it is just ridiculous. Even with all the dev involvement with the community, the consistent feedback, the livestreams, the roadmap, the launch support and content, the end-game; all of this and still people who haven't even played the demo are receiving it poorly all because of 2 freaking letters.

Despite all of the undeserved negativity, the community has seen through it (especially here on this subreddit) and sees Anthem for what it is: an awesome new IP that's letting all of us fulfill our Ironman dreams. What's more is BioWare has taken all the bad press like champs and continued to fine tune the game into something awesome. My friends and I played both demos and the remarkable improvements they made with the demos alone was nothing short of dedication and commitment to quality.

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I mean, they are alright, I guess.

Comment

Originally posted by Yandayn

Combat in Anthem is based on flight, hovering and high mobility.

The devs stated they want to keep the players moving in battle. That's why we don't have a cover system for example.

But how does stationary effects from support abilities fit in this picture ? Not so well, in my opinion.

For example: if I want to have that nice damage buff from the storm in my group, I need to keep an eye on him to see if and when he's using it. Then I need to run or fly to wherever he put that circle on the ground and keep standing still in that circle to benefit from it.

Would it not be better if the Storm uses the ability and instead of putting a circle on the ground, his teammates automatically get the buff ? Like the armor get's a light blue glow so everyone knows they got the storm damage buff.

This way everyone stays mobile and the fights are more fluid imo.

You can fly through them and you get the buff, you don’t have to stand in them. Going back in refreshes the buff.

Different for bulwark and windfall as they are shields