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I'm being completely honest, I would literally pay extra money for gamemodes like control or winter express (especially control) , these are so damn addictive

These modes also be a good mode for newbies, as Apex Legends is absolutely brutal for casual players, it took me like 3 months to become an above average player in Apex Legends, many of my friends even rage quitted Apex Legends just for how difficult it was, but they often come back to the game after these new modes go live and many of them keep it as their primary game till the mode is offline

Look I'm not a game developer or something but I'm genuinely curious why doesn't Respawn keep these gamemodes?? Even if it takes a lotta effort to make this a stable gamemode it would attract many new players

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almost 3 years ago - /u/eriddy - Direct link

Hi, good question, and one that we didn't know the answer to 100% ourselves. But a couple of things we considered:

  • Adding modes fractures the playerbase from that point forward
  • it would be really hard to maintain all the game systems at our standards across modes (think legend balance across different modes)
  • most importantly: we can see that there's a sweet spot for the durations of most LTMs (see: the McRib). If you've been getting good at standard BR, its common to see that player go back to their main jam after a period of time.
  • That said, new modes provide new data, and depending on factors like those I discussed, keeping a mode around isn't impossible.

Another analog is league of legends- why don't they keep twisted treeline or other wacky modes around? Same key reasons!

Hope this helps or is interesting a bit :)