Artifact Dev Tracker


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30 Mar


What's the plan - Beta 2.0

Post
2 days ago - EricTams on Steam - Thread - Direct


This week we wanted to talk about the Artifact Beta 2.0, what it will include, and when it will happen.

We’ve been focusing on gameplay changes first. The biggest change is zooming out to allow players access to all three lanes at once. The majority of effects still work on individual lanes so they still maintain their identity, but it’s less likely that a player will get shut out in the same way they used to.

We’ve also focused on making the game easier to pick up. We aren’t selling cards, so you won’t face an opponent with a stacked deck. We’ve also added a new draft mode, Hero Draft, that gives you a taste of constructing decks without all the pressure.

The beta will exist as a new executable and access will be granted to individual accounts. When we are ready to send out invites we will let you know the process.
... Read more

What's the plan - Beta 2.0

Post
2 days ago - /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/583950/announcements/detail/2102558993190369211]here[/url].

20 Mar


Under Construction

Post
12 days ago - EricTams on Steam - Thread - Direct


First off, we wanted to say thanks for all of your tweets, emails and posts. The continued interest in Artifact has been encouraging, and we sincerely appreciate all of the feedback!

You might notice some changes soon – we are starting tests on our systems and infrastructure. This shouldn’t impact live Artifact but we wanted to give you a heads up.

Expect more news after the launch of Half-Life: Alyx!

Under Construction

Post
12 days ago - /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/583950/announcements/detail/1821083382556531528]here[/url].

29 Mar


Towards A Better Artifact

Post
about 1 year ago - JohnM on Steam - Thread - Direct


When we launched Artifact, we expected it would be the beginning of a long journey, that it would lay the foundation for years to come. Our plan was to immediately dive into our normal strategy of shipping a series of updates driven by the dialogue community members were having with each other and with us.

Obviously, things didn't turn out how we hoped. Artifact represents the largest discrepancy between our expectations for how one of our games would be received and the actual outcome. But we don't think that players misunderstand our game, or that they're playing it wrong. Artifact now represents an opportunity for us to improve our craft and use that knowledge to build better games.

Since launch, we've been looking carefully at how players interact with the game as well as gathering feedback. It has become clear that there a... Read more

07 Feb


DELETED THREAD!

Comment
about 1 year ago - PersonGuy on Steam Forums - Thread - Direct
I agree, this thread was fine. I've undeleted it but changed the title to be more constructive.

https://steamcommunity.com/app/583950/discussions/0/1776010325112281287/

28 Jan


1/28 Update

Post
about 1 year ago - PersonGuy on Steam - Thread - Direct
Item Card Changes:
  • Blade of the Vigil: Cleave increased from +2 to +4
  • Keenfolk Plate: Added "Equipped hero's attackers have -1 Armor"
  • Stonehall Pike cost reduced from 6 gold to 5 gold
  • Stonehall Plate cost reduced from 6 gold to 5 gold
  • Barbed Mail cost reduced from 6 gold to 5 gold
  • Assassin's Veil cost reduced from 6 gold to 4 gold
  • Phase Boots cost reduced from 6 gold to 5 gold
  • Broadsword cost reduced from 7 gold to 6 gold
  • Keenfolk Musket cost reduced from 7 gold to 6 gold
  • Chainmail cost reduced from 7 gold to 6 gold
  • Fur-lined Mantle cost reduced from 7 gold to 6 gold
  • Red Mist Maul cost reduced from 10 gold to 9 gold
  • Obliterating Orb cost reduced from 10 gold to 9 gold
  • Ring of Tarrasque cost reduced from 12 gold to 10 gold
  • Cloak of Endless Ca...
Read more

20 Jan


Forum topic gone?

Comment
about 1 year ago - PersonGuy on Steam Forums - Thread - Direct
That discussion looks fine to me. I've undeleted it:
https://steamcommunity.com/app/583950/discussions/0/1741105805754672866/

18 Jan


1/18 Update

Post
about 1 year ago - PersonGuy on Steam - Thread - Direct
  • Fixed the game engine pausing when bringing up the Steam Overlay.
  • Added buttons to the HUD for viewing decklists.
  • Fixed not being able to inspect heroes in Minimap.
  • Fixed Marrowfell Brawler dialog not working.
  • Fixed being able to get the Fought Well bonus in tied games.
  • Visual improvements for Keenfolk Musket, Sow Venom, Fury Swipes, Corrosive Skin, and Hellbear Crippler.
  • Fixed visual bugs with heroes sometimes overlapping during deployment.
  • Thundergod's Wrath now shows its played card after the animation.
  • Various stability improvements.

Reduced length of various animations and effects:
  • Card draw
  • Entering and exiting shopping
  • When opponent plays an Improvement the camera no longer scrolls to the target lane
  • Dimensional Portal, Defensive Bloom, Sow Ve...
Read more

11 Jan


1/11 Update

Post
about 1 year ago - bananamancer on Steam - Thread - Direct
- Fix Mac clients not being able to connect to Artifact network.
- Removed 60 seconds to surrender notification.
- Fixed AI taking a few extra seconds to play when you pass.

1/10 Update

Post
about 1 year ago - JohnM on Steam - Thread - Direct
  • Added a bindable key for typing a custom message on your tower in the active lane.
  • Increased maximum custom message length.
  • Increased visibility of chat wheel mute button.
  • Replaced "Chat with Opponent" button on the end game screen with an "Add Friend" button if you are not friends with your opponent.
  • Last action is shown as a mini card on the HUD.
  • Fixed many cases of last action details not listing the targeted cards.
  • Fixed glossary keywords not working when inspecting active ability actions.
  • Fixed some cases where the last used AI deck was not saved.
  • Added the ability to send and receive friend requests on the end game screen or using the steam icon in-game.
  • Fixed various Call to Arms leaderboard UI bugs.

Game clock:
  • After you receive the coin, the game clock now waits an additio...
Read more

22 Dec


21 Dec


Skill Rating, Leveling, and Balance

Post
over 1 year ago - BrandonR on Steam - Thread - Direct


Today's Build Your Legend Update focuses on skill rating, account leveling, and card balance.

Skill Rating and Account Leveling
This update introduces independent skill ratings for constructed and draft games. It also includes an account leveling system that tracks your overall experience with the game and allows you to unlock level icons and a set number of tickets and packs. More information on both systems is available on the ... Read more

14 Dec


Artifact 1.1 Update

Post
over 1 year ago - BrandonR on Steam - Thread - Direct


Today's Artifact 1.1 Update focuses on social features: a chat wheel, in / post-game chat, and brand new automated tournaments. Additionally, we've added leaderboard support to the Call to Arms gauntlet along two new decks: a damage-focused mono blue deck and an all-aggro all-the-time mono black deck.

There are many other features in the update, as well as a ton of bug-fixes. Check out the patch notes and the ... Read more

12 Dec


11 Dec


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