JSON file now available (topic post has been edited with link to file) and server owners should be able to make edits.
JSON file now available (topic post has been edited with link to file) and server owners should be able to make edits.
07/03/2020
Season 4: The Maelstrom introduces a new map update in which islands have been reshuffled, added, or removed. Server owners, please see the lists below for more details. Custom Servers using any islands that are no longer in the build may see errors and it is recommended that server owners perform a wipe and swap out these islands in the ServerGridEditor. EDIT: An updated JSON file for the islands is available here [http://cdn.atlasdedicated.com/islands.json] for server owners to drop into the ServerGridEditor\Data folder as shown:
Islands no longer in the build
Cay_C_EE_B
Cay_G_CL_C
Cay_H_WR_E
Cay_I_CL_C
Islet_A_WT
Islet_A_WT_B
Mnt_A_CH
Mnt_A_WU
Mnt_A_WU_B
Mnt_A_WU_C
Mnt_A_WU_D
Mnt_AA_CU
Mnt_AA_EU_B
Mnt_AB_CP
Mnt_AB_EU
Mnt_AC_EU
Mnt_AD_CP
Mnt_AD_E...
Hello Pathfinders!
Welcome to Season 4: The Maelstrom! We’re excited to launch The Maelstrom, which was designed to intensify the pirating and seafaring experience! We looked at player habits and reshuffled islands and resources to align the map to encourage more interaction though both conflict and cooperative gameplay. We’ve also made a number of balancing changes to improve the initial gameplay experience and make other strategies for gold more viable.
This is just the first step in the grander scheme of new changes coming to Atlas. There are many under-the-hood (or should we say, under-the-deck) improvements and new features coming down the pipeline. This new patch is just setting up the foundation for it! You can’t build a ship without a proper frame in place after all.
We’d also like to thank the community for all of your support and patience! We are excited to continue on the renewed Atlas journey with all of you!
...
Read moreHello Pathfinders!
Welcome to Season 4: The Maelstrom! We’re excited to launch The Maelstrom, which was designed to intensify the pirating and seafaring experience! We looked at player habits and reshuffled islands and resources to align the map to encourage more interaction though both conflict and cooperative gameplay. We’ve also made a number of balancing changes to improve the initial gameplay experience and make other strategies for gold more viable.
This is just the first step in the grander scheme of new changes coming to Atlas. There are many under-the-hood (or should we say, under-the-deck) improvements and new features coming down the pipeline. This new patch is just setting up the foundation for it! You can’t build a ship without a proper frame in place after all.
We’d also like to thank the community for all of your support and patience! We are excited to continue on the renewed Atlas journey with all of you!
...
Read more