Is there a consideration for custom difficulties in the future?
It would be good to have a custom mode with sliders for various things like base HP, Ammo, player damage, lives, continues, healing cabinet charges, ridden HP, ridden damage, spawn frequency/volume, FF damage, the corruption card pool and so on.
I feel like there are so many layers to the game that three or four difficulty settings limits the experience, and being able to create hybrid difficulties would create experiences unique to the player and what they enjoy.
I get that this is no small ask, but it would allow the game to remain fresh fo years to come.