More #Barotrauma fan art by Matther_Graves. "Due to the artifact affecting the psyche, I often have about the same feeling". Source: #gameart #indiegames #gamedev
We just released a large-ish bugfix patch for #Barotrauma's Thunder Under the Ice update - more info in our latest blog post (+ a brief look at what's coming in the next major update): #gamedev #indiegames #IndieGameDev
Crazy contraptions built in #Barotrauma part 592: Bad Apple on a 48 x 36 @ 30fps light component display.
#modding #indiegames #gamedev
More #Barotrauma fan art - "We dive in search of resources". By Matthew_Graves, source: #indiegame #gameart #indiegames #gamedev
@fhhjvf3 That's an interesting question! Hard to say; I can't think of a way to compare it to real-world currencies, and I'm not sure if an exact number would even be meaningful considering how different the Europan economy is from Earth economies.
@FrecklePhantom1 We've actually been thinking of adding this even before Thalassophobia did (with the main inspiration being genetics in SS13). :) But we've definitely taken some inspiration from how it's implemented in the mod.
Sneak peek of an upcoming #Barotrauma addition... #gamedev #IndieGameDev #indiegame
More cool #Barotrauma fan art - "The moment when we first encountered the ballast flora!". By Matthew_Graves, source: #indiegame #gameart #indiegames #gamedev
#Barotrauma fan art by Matthew_Graves. Source: #gamedev #indiegames #gameart
@childpersonmgee They're offsets from the origin (center) of the item in pixels. E.g. "-10,-10" would place the handle 10 px left and 10 px down from the center.
@ethanzcxd This isn't actually for husks, although I suppose gun-wielding husks could be an interesting addition too ;)
This is why we removed the mantis from the game, in case you were wondering. (Jokes aside, we're implementing support for making monsters handle items for an upcoming creature...) #gamedev #barotrauma #indiegames
@Vincent12550920 Unfortunately I think that's unlikely: the Creative Commons license the SCP Foundation is under makes it very difficult to create a commercial SCP game, and now that I make games for a living, I don't have much time or motivation left to work on free hobby projects. :/
A really nice #Barotrauma guide with some useful tips for beginners (and probably some more experienced submariners as well): #gamedev #indiegame #indiegames
@danielsantalla Why's pulling scary?
The stuff #Barotrauma modders pull off never seizes to amaze me: Vietnam War Map by Secretguy and luky12345678909.
#gamedev #modding #indiegames
@DrHamvich Here you go: (3D World Studio files of the rooms) (.x files for some of the props used in the rooms)
Disclaimer: the advice given by #Barotrauma or your crew's medic does not necessarily constitute medical or other professional advice. #gamedev #indiegame
@gcwcfly It's also possible to recover them "manually" if you manage to find them from the level you left them in.
@gcwcfly Yep, you can recover them by talking to the outpost NPCs who offer submarine repairs.