Battlefield V

Battlefield V Dev Tracker




24 Aug

Comment

Originally posted by qlimaxmito

New tools and settings are great, but for the system to flourish bug fixes need to happen as well. Currently there is a severe issue with the idle kicker activating during pre-round on Community Games, this makes it virtually impossible to start a public game without the coordinated help of multiple people.

Here is a demonstration of this bug in action: https://www.reddit.com/r/BattlefieldV/comments/hejrul/seeding_a_community_game_is_hard_enough_without/

Please make sure the team is aware of this issue.

Thank you. I’ll make sure to share this.


23 Aug

Comment

Originally posted by AWU_Hades

u/Braddock512

Is the update still coming?

It definitely is. It was actually announced for “later this year”. It’s still a little ways off, but it’s looking to have a big offering of tools and settings. When we get closer to release, we’ll start diving into the features and tools that you’ll be able to use.


03 Aug

Comment

Originally posted by neotco

There’s a problem with frozen fir iron sights for Lewis gun, please look into it.

Can you expound on the issue? Maybe share a video?

Comment

Originally posted by AppleOuu69

Where’s the community games update? And will we be able to make a hardcore mode with it? Also can you give us the ability to mess around with the movement speed and functionality etc? Thanks

The team is working on the set of tools and it will come in a big update later this year.


01 Aug


29 Jul

Comment

Originally posted by RitziLauda

Any chances of the CC yield from weekly missions being increased? Or the special assignments returning?

Btw, don’t know if you remember but some time ago I had inquired about those camouflage patterns that are currently only available on two German sets (Speciale and Aviator). Any word on wether they’ll be available for the launch sets?

Hey, I didn't forget. I re-pinged the team on those locked sets (in the image you sent previously). I'll see what they say tomorrow.

Comment

Originally posted by DJ_Rhoomba

Congrats on your new home u/Braddock512!

Close to the beach by chance??

About 10 minutes from the beach, and 10 minutes from Mitre. So, double bonus. :D

Thanks, bud!

Comment

Originally posted by Tech-52

Ok thanks for at least an answer and an honest answer. To be fair a little bit, this was actually a maintenance question and not one about the game development, so understand that im a bit disappointed about your employer giving no informations ever about anything about this game. Would be nice to know, if it is worth buying Boins maybe or maybe not and getting free 100 Boins added from time to time. But we all know how the world of EA and Dice works ;)

(except for Community Games updatecoming in a few months).

Ok that is solid information. Thanks. This Dice move really dont surprise me, but now we know at least it will be coming around christmas perhaps.

From what I saw in the internal plans for the ongoing missions, there will be missions that result in Boins or Company Coin for the foreseeable future.

Comment

Originally posted by MoreDotsOkStopDots

Oh no worries. Meant no disrespect or anything. Congrats on the house

For sure! No offense taken. :) And thanks!


28 Jul

Comment

Originally posted by MoreDotsOkStopDots

Is Brad done with this sub? He hasn't been active here in over 3 weeks lol

I've been helping launch a partner title and have been closing on my new house for the last 2 weeks. Just spent the last 4 days moving.

I've been here, but honestly, there's some things that I don't have an answer for - because, as you know, development for the game has ended (except for Community Games updatecoming in a few months).


21 Jul

Comment

Originally posted by Cabouse1337

Hi PartWelsh thanks for the reply I think the main issue is that the Armory is always seeming to have nearly two week gaps in rotation more frequently. I understand from a marketing side though that Red Beret is one that many people including myself wanted me its more of a national meaning some others may want it because it looks cool is authentic and doesn't have a gas mask. My main issue is that the red beret should have been with the cavalry commando set and that set should have been called the red devils its been in the files for most of this games life cycle.

In the files vs. we're happy to release something are separate things. There's no desire to deliberately frustrate anybody by not releasing something, sometimes we just need to get other things in order before we do.

Comment

Originally posted by [deleted]

“Until Tuesday” doesn’t include Tuesday in any world. Either way they need to cut the shit and stop using vague language.

Apologies. There was never an intent to be vague.

I generally don't tweet about 'BUY NOW' esque offers because I don't use my personal Social Media to do direct product advertisement (where money is directly involved). In future, I'll use this as an example for being a lot more direct in my language, and being more appreciative of folks who may have different applications of 'Until Tuesday'. I've used the term to denote the end of the end, vs. the start of the end - I can appreciate the confusion, it wasn't intended.

For those asking on other threads - there are other bundles to release, we haven't released them as part of this recent Sneak Peek because the team aren't satisfied with how they're viewed in the armory. When we are, we may go on to release them.


14 Jul

Comment

Originally posted by Lock3down221

Thanks.

A fix will roll out with the next client update. Unfortunately, that won’t be for a while unless a critical error requires a hotfix before then.


13 Jul

Comment

Originally posted by _-Verbql-_

Hey! hope you feel ok! Can we talk about the one shot kill flegerfaust vs fighter? Is it a bug ? thx for your time.

I've already escalated the feedback from the community regarding AA and plane balance. Any update won't be for a while, if they decide change or tweak things. If you have a video you'd like to share to illustrate the issue better, send it on through.


30 Jun

Comment

Originally posted by spidd124

Uhhh Adam Freeman is Dice's community manager? He isnt some random member of Dice's staff.

Also what does that even mean? What companies bring in voice actors specifically for an update overview? Every update overview I can think of has a member of the community team or a dev going over the details. There are plenty of reason to be critical (perferably constructively) of DICE/ EA's actions with BFV but this is just dumb.

Also, Brian Blessed was busy that day.

Comment

Originally posted by MuricanRay

Works gone on hold for the Summer while the teams take their vacations.

You guys are something else.

"We cant get shit done because of covid and home office."

"We wont do this and that because BLM."

"YAY, VACATION TIME. LETS HAVE SOME FUN!"

We've continued to develop and release content and updates since transitioning to a WFH status because of the COVID outbreak. The only impact we experienced was combining 4.4. and 4.6 (minor updates) but otherwise haven't stopped working or extensively delayed anything because of it.

We otherwise stopped marketing the Summer Update because we acknowledge that there are more important things happening in our world and are completely unashamed of that.

Our development teams are otherwise made up of Human Beings, who take vacations. You're welcome to read up about how it is that Sweden as a nation approaches Vacation, and seperate to that, how Production Cycles are benefited from teams taking Vacation together, than independently at different times all throughout the year.

Comment

Originally posted by SpicyCheese91

Thanks for the detailed answer. Do you have any idea on what's going to happen to all of the unreleased full outfits and also the common rarity helmets that are in the files? We'd all love them to be added eventually and it could give us a lot of options to customize stuff with. Thanks again. Some examples are the plain German helmet with the gas mask, or the covered German helmet, or even the WW1 German and British helmets.

There are two types of content currently known to folks, unfinished and unreleased.

I can't publish a full list of where things sit, but unfinished content was never moved into the unreleased category because we ultimately deprioritised it - there may well be small items still in the files which are known to cause issues or we simply felt didnt add anything substantial to the experience and so will never release.

Unreleased content is just that, unreleased (yet). There's still plenty more rotation to come through the Armory. If the day comes where I'm giving the ability to publish a complete rotation calendar, I will.

Comment

Originally posted by Dragon_Hill_Farm

Hi /u/PartWelsh & /u/braddock512

I know you guys said "it's done when it's done" before but at this point the silence is hurting the community.

We have a rampant cheater problem in asia, the anti cheat mechanism seems to fail. We are happy with community servers though.

  1. When are the features for community games released?
  2. Will anti cheat get improvements?
  3. Is the team balancer active by now?
  4. Spawning in squad members is completly broken, and the animation is way too long. I gave up completly trying to spawn on squad members because of it.
  5. What is happening to AA? Braddock mentioned upcoming changes.

Thanks for answering these questions.

  1. Later in the year is the current expectation, date not set but we are still committed to expanding community games.
  2. These systems are continuously updated and improved and have been throughout the lifecycle of the game
  3. It's not live yet, but check through my comment history as someone else has asked recently on this topic. TLDR, we have a design and something in testing but I can't set a date for when or if we may activate it
  4. There was a change made a few patches back that alters the behaviour of this to protect against Spawn>Death. It has some minor known issues similar to the previous behaviour but it's overall change to limit how much you could potentially spawn and be shot in the back was by design. I appreciate the feedback from you on the current behaviour, I've not been told to expect any further changes
  5. There are no changes currently committed to adjust existing AA/Aircraft balance

29 Jun

Comment

Originally posted by RommelsRamrod

Perhaps a list or #s of bans being handed out, would show the community EA's progress on this issue. I would also suggest that the new title has proper anti-cheat on launch.

This.

We used to have the counter - and/or name of the banned person - in the chat scroll. That didn’t get implemented in BFV as the UI changed and it was deprioritized, but I definitely agree at least showing the number of bans per day or a scroll of those banned would help reduce the concern the community has that nothing is being done.