Talked with Guillaume about this the other day. It's something we're looking at, but nothing to confirm at this time.
Talked with Guillaume about this the other day. It's something we're looking at, but nothing to confirm at this time.
Please report this to EA Help if you haven't already. I'm sorry that this happened to you.
He means the release of Extraction.
Correct. I meant the release of the mode.
the reason player counts are low in extraction is because THERE ARE 2 MAPS!!!!!!
That's definitely part of it. Part of it (which isn't captured above) is that the population for that mode has never been very high, even at release. It spiked and then dropped fast since most people wanted to play HvV and GA (and now CS). Halo 3 saw the same issue when they started adding a whole bunch of modes and Halo: Reach addressed it by putting said modes into a single playlist. We're currently discussing things like that. Just adding stuff to it won't bolster the player-base enough.
Incredible job! For a first attempt that was impressive. We will watch your career with great interest.
Let's see how it plays out. BP costs are one of the things we can pull levers on, quite quickly and via back end systems.
My only suggestion is to also reduce the minimum players to start a Hero Starfighters match from 8 to 6.
We'll take a look.
[deleted]
To highlight this. The game is thriving. But one thing we find is that the vast majority of players descend onto 2-3 different modes. It's not that there's less players, it's that the playing habits are changing.
Agreed!
Game Modes and combining playlists is something we're thinking about ourselves. Similar thoughts to you.
Super Monkey Rolly-Boi
Is it 4,000 or 6,000 now?
4k
We're currently doing a pass on the campaign.
Will it still one-hit kill if the Star Card increasing damage is equipped?
The balancing is to his base damage, so Star Cards are unaffected.
To confirm, BP cost for heroes will be 4k
Wait so u/F8RGE or u/EA_Charlemagne, does this mean that Heroic Might won't one shot troopers anymore?
Correct.
Hello there,
We’re releasing a small update this month to address some balancing concerns and issues, including reducing Anakin’s effectiveness in modes like Capital Supremacy and Galactic Assault, where he can cut through troopers too easily, while retaining his capabilities when facing off against a villain.
We’ve also worked on a few community requests, including changing Darth Maul’s Furious Throw to a horizontal throw and reducing the number of players required to begin some modes. This ability now has a significantly larger hitbox, meaning it can more easily hit the designated target and multiple enemies at once. Because of this, we’re reducing the damage it does so that it doesn’t become over-powered. We’ll keep monitoring feedback and balance for further tweaks to keep it fun, powerful, and fair.
More changes will come in a much larger update on the 26th of June. Until then, see you on the battlefront!
Release Notes: ...
Read more External link →Any word on if Droidekas can be ragdolled with Force Powers? Push/Pull/Retribution etc?
They're pretty tanky, so it's more so a stagger. We're looking at how different units can interact with and be affected by the battlefront in different ways.
Did you guys already know you where going to add felucia when you announced the new clone wars stuff last year?
Nope
Is the other part of the prophecy a member of the separatists or the galactic republic?
Yes
Just curious, how many devs. are currently working on BF2?
Also, I vaguely remember you or Charlemagne saying that around 40 new positions opened up. So of those new 40 devs., how many will go to BF2?
Enough.