Hey I like this, random is good. Keeps things fresh. I'm interested to see all the little details of the map again, enjoyed it during the play test. Hoping with all the tweaks it's even better! Interested to see how the moved flag position (I think it was b, the one inside the big tower) affects that areas gameplay.
Yeah that's the idea! And hopefully with some things random and some things player-impacted you get a lot of variation which was the main goal. And yeah in Conquest it played better with the flag on top of the building, but the inside with the half-assembled rocket might be a flag in other modes ;)