So the launch always happens no matter what and the outcome is either a crash or a successful launch? Or is there a chance the automated launch fails and nothing happens? That could be another variable for the map!
But I haven’t played it yet so I don’t know if that would work or not.
Correct, but when it happens varies. It can also either launch or crash based on player actions during the launch sequence, but there is also a the storm that might or might not go past the rocket taking care of it for you. Essentially we wanted it to be a main part of the map but how and when it happens should feel more dynamic than just 1 outcome, and even though there are technically 2 outcome there is a lot of variation surrounding them that still makes them feel different. Looking forward to getting more feedback as you all get to play it :)