Battlefield 2042

Battlefield 2042 Dev Tracker




23 May

Comment

Originally posted by Charble675

Now to REALLY show them you just gotta post the season 5 trailer... or even just a teaser? Please?


22 May

Comment

Originally posted by Paulexpeditions

This has nothing to do with the S5 map. It's a hint to the starting location of the S4 Easter Egg which was solved a couple hours ago. The "Giants Graveyard" is referring to the map Discarded as the starting location for the EE.

This guy got it.

Comment

Originally posted by Winterbliss

They need to bring back helicopters in breakthrough and double the helis/jets in conquest.

Do you not feel that introducing aircraft in that way would exacerbate and compound the feeling of it turning into a killing field even more? It would completely skew Breakthrough and maybe not for the better.

Comment

Originally posted by PlanktonGreat2165

What about attack helis? They've been suffering since the start of the game, and not for lack of AA! They have weak movement, weak power and short range on lock on IRs. Wildcat and Tor can take out helis from spawn and yet they're still getting buffs. Meanwhile the attack heli is becoming more and more useless every season. Please do something for us attack heli pilots!

The team had created a Community Feedback topic on Attack Helis last week. TLDR: They're on the radar and being looked at for improvement.

Comment

Originally posted by Elecctricc

for the love of god please look at jets, they are so lacklustre and loadout slots 3 and 4 can’t even be changed…….

A month or two ago we had broached this topic with the community through our Community Feedback series. Team have been reading through that and will make changes where necessary!

Comment

Originally posted by CazualGinger

Good changes. Glad they're finally happening. Defending on breakthrough should be less painful.

However, the condor might need it's health buffed back to prior levels again. That thing is struggling rn, I don't think I've survived in one for more than 2 minutes recently lol

We're monitoring transport helis closely. If we see it needs further changes then we are able to make them happen.

Comment

Originally posted by FreeMeter

All good changes. Props to the team for listening to community feedback!

And we appreciate all of you for continuing to share your thoughts and feedback with us. Going through all the vehicle loadouts was a big undertaking for the team, so we're excited to get it into your hands.

Comment

Originally posted by Castortroy16

Will it drop when season 5 comes out ? New player so sorry if a stupid question

Yes!

Post

https://preview.redd.it/561fwbwtad1b1.png?width=1080&format=png&auto=webp&v=enabled&s=60053a76ced4a1d752a0dec9f5ff0ec1a8c1701f

Join the Battlefield team for another podcast episode of Inside Battlefield where they discuss how we’re reworking the loadouts for all vehicles in Season 5, alongside further vehicle Quality of Life changes.

Tune in via ...

Read more External link →

20 May

Comment

Solo mode is great, and there are some aim training experiences within Battlefield Portal that you can use too if you feel the need to do so.

But what I would also say is, don't take it so seriously, find what you enjoy and makes you happy while you're playing and go from there. It isn't about topping the board, or having an amazing KD ratio or win ratio, but it is about having fun. Find that place


19 May

TK

Comment

I came in here expecting to see an actual friendly TK, and I was preparing myself for 'Wat?'

This vid however is the preferred type, and very lovely stuff indeed!


18 May


17 May

Comment

Originally posted by guacamolegamerfartss

Irish Areas of Improvement

*nerfed*

where improvement?

It's an improvement in terms of readability towards gameplay versus just dropping it and many players not understanding what it does.

Comment

Originally posted by PoopyButtholePooersn

Absolutely ZERO need for the Irish nerf

Players who main Irish usually find themselves as one of the ONLY defenses against grenade and explosive spam

Why is this something you choose to tinker with if the GAMING community has NOT asked for it?? What better model of game performance do you have than listening to the critiques of the thousands of people who play this game DAILY??

I can guarantee you right now, 100%, that once you nerf APS, within the following week you will hear an excessive amount of complaints of too much explosive spam, but hey not like you’re going to read this or listen, because if you guys ever did that, we wouldn’t have these problems to begin with

We're talking more next week about how we're addressing prevalence of explosive weaponry which spawns mostly from vehicle gameplay.

We know vehicles are not the only area where we can make improvements on that front. But that's where we are making the first changes we can talk about right now.

Stay tuned for those details.

Post

https://preview.redd.it/11efs45ire0b1.png?width=1920&format=png&auto=webp&v=enabled&s=69b0c61d2f63e95bb08d9695b1ee08fa38e7ec66

Hello there,

With Season *5 just around the corner for Battlefield™ 2042, we’re back today to talk about some additional Quality of Life (QoL) improvements that will be launching alongside the new Season.

Dozer and Irish are the subjects of today’s discussion, as we feel they need some improvements to ensure they provide similar gameplay experience as others within their class. We’ve observed that both are underutilized Specialists within their respective classes, and we’re hoping these improvements will help towards rectifying that.

    ...
Read more External link →