Hello Bloodhunt community!
This is the second week of Bloodhunt Early Access, and we wanted to share some thoughts with you on our strategy around anti-cheat and what we are doing to combat cheating and hacking in our game. Cheating is very frustrating for developers and players alike and sadly widespread among online multiplayer games. Sharkmob is committed to removing hackers and cheaters from our games and we will be unwavering in our efforts to protect our game, and players, from such behavior.
We have already started banning the offenders we have caught so far, but many of the more advanced cheats can often be adjusted to work their way around detection methods. As part of Early Access we are in a form of "learning mode", where our systems and developers are watching and waiting to see what kind of cheats are deployed. Once we have a big enough data set of regular gameplay vs cheating we will be able to auto-detect offenders much easier and hopefully prevent ...
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