IMPORTANT NOTE REGARDING MODS
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
Greetings, Exiles!
We recently announced, not so long ago, that we would bring improvements to the Isle of Siptah based on your feedback during this early access period. In 2.3, we are introducing most of these changes along with a new batch of fixes and improvements to the core game, including some oft-requested features!
We heard your feedback loud and clear, and we have worked hard to improve the Isle of Siptah experience. We have peppered the island with brand-new NPC camps, from major faction camps, to small outposts as well as new points of interest to make exploration a new journey. Within these camps we have also introduced new activities to make each of your trips a repeatable experience. For instance, you can now rescue caged prisoners to add them to your ranks! Or you can loot the corpses of scouts carrying valuable information someone is willing to pay a hefty price for! All this and more can be found within the new camps and points of interest introduced in 2.3! (Note: these changes will modify the landscape of Siptah. To see how this affects your current buildings please check our blog post).
New_City33840×2160 5.3 MBWe are also revising the existing features of Isle of Siptah to make them more appealing and rewarding, such as Vaults, which have been revamped into level 60 dungeon romps with new enemies and loot! Or the Storm, which no longer destroys your buildings within, but is now also housing one of the new factions. And Surges have received a facelift as well. On top of that, we are substituting the Wild Surge mechanic for the Purge, which will now challenge your defenses as in the Exiled Lands as well as be a valuable source of thralls and fragments of power. These fragments of power will also let you explore the interior of the tower of Siptah!
And as with any major update, we are also introducing a bevy of new features, fixes and improvements to the core experience for the game. For the first time on PC, we are adding an official single-player offline mode which will allow you to play the game during those times where being online isn’t an option. We are also introducing new moves to your combat abilities, with the sprint attacks. And we’re now letting you choose the following distance of your active follower from the radial menu, which you have been requesting for a while!
We can’t wait to let you get your hands on this new update, one of the more ambitious we’ve released for Conan Exiles to date. It has been made even better thanks to your testing, feedback and support during the Testlive period of this update.
Thank you for your continued support, and stay safe!
New Points of Interest and NPC camps with new activities in the Isle of Siptah!
Pirate_camp11920×1080 3.07 MBSpread between three new factions (Stygian Mercenaries, Black Corsairs and the Accursed), a myriad of new NPC camps have been springing up around the Isle of Siptah. Within these camps you can engage in new activities, such as liberating captive thralls to join your ranks, pray in altars for powerful buffs, as well as new vendors and surprises for you to discover!
(Note: these changes will modify the landscape of Siptah. To see how this affects your current buildings please check our blog post).
Updated vaults, storm and surges!
Siptah_chamber13840×2160 4.05 MBThese three features used to be closely linked, so that you had to do one after the other. With update 2.3 they can now be enjoyed separately.
The deep vaults, where the remnants of ancient races still dwell, are now all level 60 dungeons and offer great rewards. The horrific storm monsters are still an important source of the mysterious essences required to control the surges, which you can start at any time now even during a Storm. Wild Surges, on the other hand, will no longer appear on the Isle of Siptah, and they will be substituted with a well-known and loved mechanic from the Exiled Lands…
New purges and treasure chamber
Purge33840×2160 7.96 MBYour camps and settlements can from now on be subject to purges, like you know them from the Exiled Lands. Along with the new NPC camps and activities, this can be a resourceful source of thralls to join your armies, if you are successful in defending your base.
You can also use a convergence trap to provoke a purge. This can be quite handy because human attackers can be captured as thralls and their bosses may even drop fragments of power that can be used to enter a chamber within the tower of Siptah, with new challenges and riches.
Sprint attacks
Pirate_Camp_Combat13840×2160 6.97 MBThe combat system in Conan Exiles has been updated and tweaked many times, and this time we are happy to introduce the brand-new sprint attacks! Carry your sprinting momentum forward as you try and hit your opponent.
Each weapon has gotten their own sprint attack so feel free to try out the new improvement. Just start sprinting and activate an attack at the same time. Happy hunting everyone!
New single player offline mode!
New_city13840×2160 3.66 MBBrand new in 2.3 is an official offline mode for PC. If you start the game without a connection or your connection to the Steam or FLS servers fail, you will now be able to continue playing Conan Exiles in single-player. If you lose connection while in-game, you will also be able to continue playing offline once you restart the game. A prompt in the lower right corner of the main menu will tell you if you’re playing in offline mode!
(Edit 2021/03/16, 16:00CET: Added clarification)
- Isle of Siptah revamp!
- New NPC camps and points of interest on Siptah!
- New activities: thrall rescuing, altar buffs and much more!
- Vaults rework!
- New loot and items ready to be discovered!
- Purges in the Isle of Siptah!
- New Single-player offline mode!
- New sprinting attacks!
- Bug and exploit fixes!
- …and much, much more!