Conan Exiles

Conan Exiles Dev Tracker




14 Aug

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    Ignasis on Forums - Thread - Direct

Hey @Adam006

The new Blood & Sand DLC will be about some sand and no lesser amounts of blood. To know about which kind of sand and/or blood will be included, please tune in our devstreams or social media channels where we’ll announce all things sandy and bloody.

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There isn't any. It's just a joke ;)

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Originally posted by haltingpoint

Anyone done one yet that incorporates waterfalls?

We had a couple of entries in the most recent building contest that incorporated waterfalls. They were pretty cool.

You can check some of them out in the forums:

https://forums.funcom.com/t/building-contest-winners-and-entries/83233

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    Ignasis on Forums - Thread - Direct

It’s probably not going to be about Conan Exiles. We’ll announce it shortly (we usually announce devstreams 24h before they air).

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    Ignasis on Forums - Thread - Direct

No, tomorrow’s stream will not focus on the upcoming DLC yet.

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    Ignasis on Forums - Thread - Direct

Hey @cruor

Welcome to our community.
As others pointed out, we’ve renamed that particular piece of DLC to better reflect its contents.
Please keep in mind that all the DLC names are not final and could be subject to further renaming, although the contents are mostly unaffected. Speaking of that, we’ll announce the contents of each package when their release date is approaching. For the next one, we’ll focus one of our next devstreams to highlight its contents, as it’s coming soon in September.
Hope that cleared it out :slight_smile:

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    Ignasis on Forums - Thread - Direct

They do, but fence foundations are the ones most dramatically affected by these changes, with one of their sockets completely removed.

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    Ignasis on Forums - Thread - Direct

Hey @Larathiel

Thanks for the detailed feedback. We’ve sent note to our team so they can take a look at it. Until then, hang on there, there’s so much life ahead!

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    Ignasis on Forums - Thread - Direct

Hey @Malagant

It’s, for now, a design decision, so it’s not being treated as a bug yet. But it’s not an ideal situation. We’ve been eliminating remnants of the hunger system over the last past months but there is still some that remain. We’re working on some interesting stuff to have it make more sense, and the rest we’ll continue to remove from the game.

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    Ignasis on Forums - Thread - Direct

Hey @barbolis

Welcome to our community and sorry for the frustration.
It is quite possible that your character died while you were offline, either due to wildlife, other players or environment.
We’d recommend stashing your loot in a safe box before logging out to prevent situations like this one.

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    Ignasis on Forums - Thread - Direct

Hey @Malagant

Thanks for the detailed report. As @Jim1 pointed out we’re aware of some problems with AI behavior and our team is looking into it.
Apologies for the frustration.

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    Ignasis on Forums - Thread - Direct

Hey @Physics,

Welcome to our community and apologies for the frustration and short notice.
Could you try going to the history tab in your server browser and check the Show Invalid Servers box to see if your old server shows up?

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    Ignasis on Forums - Thread - Direct

It would’ve been hard not to.
:upside_down_face:

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    Ignasis on Forums - Thread - Direct

Hey there,

As we mentioned in the response above, we’re also investigating some malicious attacks on some servers, 1396 included. We have no ETA yet but it’s one of our priorities at the moment.


13 Aug

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Hey there,

Some official servers in the US have been migrated to new hardware. If you look for its name in the server browser it should show up correctly.

Apologies for the confusion.

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Originally posted by RodneyRoller

Nice. Thanks for clarifying! Should I close this thread now or leave it for other players’ reference?

It's fine!

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    Ignasis on Forums - Thread - Direct

Some servers in the US are being moved. We think 1823 has been one of them, which could explain this.

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    Ignasis on Forums - Thread - Direct

I like that song, but not because I like meteorology.

:smiley: