Conan Exiles

Conan Exiles Dev Tracker




11 Apr

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Originally posted by kendakari

Use to play ark with friends. Heard about Exiles before it dropped but decided not to pick it up because my pc is a potatoe and could barely handle ark. Was pleasantly surprised a couple days ago when it was on ps+. Hadn't even known it was available on console. Been playing the last couple days and I like it. I feel like it improved all the parts of ARK that frustrated me, and because of the npcs I feel like I won't miss out on most of the experience if I play single player.

Both Ark and CE have their own strengths which is the great thing about choice (or why not play both?).

Really glad you gave Conan Exiles a chance :)

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Originally posted by xPipokidx

I recently joined in as well and I have to say, that even though I f**king hate the spiders, the community is actually quite friendly, every si glen player I've met is quite mature and friendly, some of them just wanted me to kill them but anywho. I'm LOVING this game so far, it's also super awesome with friends as well, I know I'm gonna enjoy this game for months to come.

The spider community can be a bit skittish. I think they are also a bit misunderstood. After all, everyone is looking for friends and wants to be loved, right? ;)

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Originally posted by ExplicitSmegma

(PS4) Why not increase capacity for EU servers? At least make it 50. The only time player count hasn't been an issue logging in is like midnight to like early morning. Then it's 40/40, 39/40, 38/40 for the rest of the day and I have to spam favourites from anywhere like 2 minutes to half an hour, once it had taken me an hour.


Also I don't know if you take suggestions here but perhaps in the friendly NPC city, give some of the merchants a bit more items you can buy with silver/gold because only 1 item is a bit lame.

And on Co-Op, add player markers so I don't have to get tethered constantly and as I can't see the other players if it's a dense area.

On PS4 you can't use a lot of weapons in first person like PC. Would be nice to use bows in first person as well.

Lastly, it would be nice to be able to leave my OWN clan without losing everything I own.


Less serious (But still welcome):

Another suggestion, can we have ...

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The slot cap is in place to not cause more issues for players in regards to performance. We are however monitoring constantly and are also constantly working on performance improvements. So we will see what the future brings.

Sepermeru (the friendly NPC city, as you call it :)) is getting a revamp with our next update ;)

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Originally posted by D-Raj

Great communication, thank you. The only thing that hasn’t been addressed is the loading bar bug. I feel like this is a separate issue than the max server capacity, as my server is 22/40 capacity but the bug doesn’t let me join. I don’t mind waiting a bit if the capacity is full, I understand you’re working hard and I’m patient to get in. But it’s frustrating to not be able to join my server for several days even though there is plenty of space.

This happens when you try to connect to a server the same time it fills up.

When this happens it's best to immediately exit and try to reconnect.

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Originally posted by Beefer_sutherland

As a newcomer to this community, and coming from Ark’s community, it’s great to see this level of communication.

A couple of ideas from a PS4 player that I haven’t seen on this thread:

Is there any plan to improve some of the UI interface stuff? Like with crafting and the hot bar radial wheel thing? For instance:

Having a folder view for craftables would be great. Once you start learning lots of feats, you have to scroll through a huge list of stuff. While you can filter it so only some stuff is highlighted, you still have to scroll through tons of stuff. I often times find myself scrolling past something. Perhaps a search feature here would help too.

An easy way to move single items to another inventory. If I have 500 wood and want to put 10 of that in a campfire for fuel, I would have to split it up a ton of times. Or just move it all and take it back when I’m done.

If the radial wheel would remember what was in it last and would auto fi...

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We are definitely looking into improvements to the UI. Iirc there are already some internal changes made.
In general it is a case of priorities and what we need to improve first. Quality of Life improvements (as most of your suggestions would fall under) are generally a little but further down the line when it comes to priorities. We know it is important for players too but we do need to prioritize more critical or pressing issues first :)

With that said, we are aware that players have several ideas on how to improve the UI and make it more user friendly.

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Originally posted by Washingtonkid35

add full nudity on ps4 USA

This is not up to us but dependent on the Platform holders and ESBR agreements/laws :)

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Originally posted by DarthTenebrous94

I really want to avoid being one of “those” people but I can’t seem to enable nudity offline? I’m based in the UK. I’m not one of those people who only bought the game for the nudity, I’m a big Conan fan and a fan of the game but after a while away I’ve returned and I can only enable nudity when I’m online? It just doesn’t work for offline solo for me. It’s not a game breaking thing I just think having the option of making the game more adult makes it more immersive

It just doesn’t work for offline solo for me.

It absolutely should.

Please make sure you set the nudity setting both from the settings menu and also when you are in game. Due to user safety and child safety settings you do have to set it twice.

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Originally posted by Jigsawn

Thanks for the update for us Noobz. I think I can speak for a lot of newcomers that this game was a welcome surprise. Conan went under the radar for a lot of players when it launched and now people who are just trying it because it was free on PSN have realised it's actually really good and are hooked (me included!).

Here are the biggest issues I have seen cropping up for all the players I have met:

I have played for about a week on PS4 and the biggest thing that players I have met are complaining about is actually getting into a server. So it's good news you are adding more and extending the delay. In the EU the official servers are so few and hard to get into in the evening I've had to give up and switch to American ones instead. The lack of a server queue is a massive annoyance as players have to literally sit there and spam the join button if they want to get in the server where their friends or base is.

The other big issue is lag - even on EU servers...

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We are constantly working on improving performance on consoles as well as on PC.

The griefing on the Servers we offer for free is really disheartening. As our servers are not like mmo servers and since Conan Exiles does not have a subscription model we do not have traditional mmo GM support. We have and will keep adding mechanics to counter these kind of behavior game mechanic's wise as much as we can. We do act in very extreme cases and if we have clear evidence presented where we can act very efficiently if needed. It's always very saddening to hear when players' main objectives are to ruin others enjoyment of a game.

Thanks for the input and sharing your experience (positive and negative) with us :)

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That looks fantastic! I especially love the entrance design. Also, did you have any specific inspiration for that unique overall shape design of the building?

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I love how this looks. Reminds me of Scandinavian Longhouses :) Thanks for sharing!


10 Apr

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Those pets sure have a lovely view!

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Originally posted by TheODriscollsCanWin

Oooof

As a Release Cordinator, I would have to, again, call out your LIVE team and upper management for the snafu.

Did you run pretest with sims before it? It is marketing’s fault for pushing it before tests were done?

Yeh...poor management

Estimates??? What estimates? Throw sim clients in until the server breaks then you know.

It’s not rocket scientist, but it is science.

I am not sure what you are referring to here? We are talking about estimates for new players coming in with the PS4 Plus offer and overall server amount available. Not Server slot capacity changes.

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Originally posted by DisagreeableFool

I'm having some serious issues with the games performance on the ps4 pro, while my friends and even my own regular ps4 have no issues. Other friends will pro's are reporting the same issues as me, it looks like lag, like the games freezing but its not a network issue. Any word on a fix?

Our Tech Team is currently running tests and looking into the issue. I can't give any ETA, though. Sorry about that.

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Originally posted by superspanky369

Is there any chance the ps4 performance issues, especially on pro, are being worked on? I love this game, it is wonderful...when I can do anything. I can’t count the number of times I’ve died due to npcs being invisible with just a floating name plate or wolves appearing stuck in one place but actually hitting me invisibly. Had a purge last night and I couldn’t see anything, luckily my friend on a regular ps4 could see it all and we only suffered minor losses.

That being said, this game is pretty awesome. I thought ark was the best game of this type but this one is pretty close. The only thing stopping it from being at the top is the performance issue. Purges are my favorite!

it's being looked into currently. Yes.

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Originally posted by _annamarie

You guys are doing so well! As someone that bought the game when it was first released, I can see the immense amounts of effort poured into the game, and I'd go to the ends of the earth to defend the experience to any doubters lol. It's such an endlessly cool experience. Thank YOU for pursuing improvement. I can't tell you how many times devs have just abandoned ship on a game I had high hopes for. Funcom is badass. <3

Thank you. We are certainly not perfect by any means but we try to learn from mistakes and improve. A vote of confidence is always appreciated :)

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Originally posted by TheODriscollsCanWin

The fact that your live team didn’t predict or prepare for the influx is directly on the shoulders of your entire live staff.

It is easy to predict and build for influx...so why didn’t you?

We did prepare but preparations and estimates can never be 100%. Let's just say that in this case it was overwhelmingly different than we anticipated. Which is the reason we are adjusting now.