Crowfall

Crowfall Dev Tracker




02 Oct

Post
    mdonley on Forums - Thread - Direct

If you have a client crash, please contact support@crowfall.com.

To report any issues or bugs, please go here: TEST Bug Reports and ...

Read more

01 Oct

Post
    mdonley on Forums - Thread - Direct

If you have a client crash, please contact support@crowfall.com.

To report any issues or bugs, please go here: TEST Bug Reports and ...

Read more

30 Sep

Comment
    ACE-Tiggs on Forums - Thread - Direct

If you're still having trouble after doing the following please reach out to support@crowfall.com

1. Go to crowfall.com and log out of the website.
2. Close the browser window and open a fresh one.
3. Go to crowfall.com and log in. The account should function properly now. If not you may need to clear your cache and cookies in your browser.

 

Post
    mdonley on Forums - Thread - Direct

If you have a client crash, please contact support@crowfall.com.

To report any issues or bugs, please go here: TEST Bug Reports and ...

Read more

29 Sep

Post
    mdonley on Forums - Thread - Direct

If you have a client crash, please contact support@crowfall.com.

To report any issues or bugs, please go here: TEST Bug Reports and ...

Read more

28 Sep

Post
    ACE-Tiggs on Forums - Thread - Direct

The Live server will be entering maintenance at 10 AM CDT  / 5 PM CEST for maintenance. Estimated downtime 30 minutes, or sooner!

Post
    mdonley on Forums - Thread - Direct

Update 7.200

If you have a client crash, please contact support@crowfall.com.

To report any issues or bugs, please go here: TEST Bug Reports and ...

Read more

27 Sep

Post
    ACE-Tiggs on Forums - Thread - Direct

ArtCraft Co-Founder and Executive Producer gives a look at the upcoming 7.200 update in testing now and sheds light on the next update going into production.
 
Check out the complete update here: crowfall.com/blog/7.200-is-coming

Post
    ACE-Tiggs on Forums - Thread - Direct

Hey Crows, 

We’re looking for your help to find bugs with Publish 7.200 on Test. If you find a new bug on the Test Server and post it to the Test Server bug forums or submit a new exploit to support@crowfall.com, you’ll receive this Stylish Bug Finder Badge to show off to all your friends which increases your Mounted Movement Speed by 5%! 

Head over to our Test server to play Publish 7....

Read more
Post
    ACE-Tiggs on Forums - Thread - Direct

Hey Crows, 

We’re looking for your help to find bugs with Publish 7.200 on Test. If you find a new bug on the Test Server and post it to the Test Server bug forums or submit a new exploit to support@crowfall.com, you’ll receive this Stylish Bug Finder Badge to show off to all your friends which increases your Mounted Movement Speed by 5%! 

Head over to our Test server to play Publish 7.200 and report any bugs you come across for your cha...

Read more

24 Sep

Post
    ACE-Tiggs on Forums - Thread - Direct

Summary
The game has several issues as we try to accommodate groups of players at different sizes, and the small guilds get especially outclassed by the large guilds. This can be seen as the large guilds dominate all the “bases” (keeps), and the “material suppliers for the bases” (forts) are also controlled by the large guilds. 

We would like for the forts to have some of the services of the home base and migrate the “material suppliers for the bases” aspect over to “mines” (mines/quarries/timber mill parcels). This combined with the new per zone caps on player amounts from a single alliance(defined in a separate GDD) should make the world, in general more interesting for smaller guilds.

Below is a list of current contested content and what “guild size” buckets they should exist in:

5 or less player group content 

  • Small Outposts (wilderness)
  • ...
Read more
Comment
    ACE-Tiggs on Forums - Thread - Direct

Additional Notes:

Alliances and Alliance Scoring

  • The Alliance Leading guild now receives the accumulated Conquest points for its subguilds.  
    • This is reflected in the Leaderboard and the final Conquest ranking and rewards.
  • Alliances now can contain up to 15 guilds
  • The Alliances menu can now expand to show these additional guilds
Comment
    ACE-Tiggs on Forums - Thread - Direct

Additional Note:

  • Fixed an issue where after a player received a name change their buddy code didn't work properly. You're now able to use your new name buddy code