Counter-Strike 2

Counter-Strike 2 Dev Tracker




09 Feb

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Feb

Post
    jo on Steam - Thread - Direct
[]
  • Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
[]
  • Adjusted visibility of player silhouettes in smoke
  • Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
[]
  • Various bug fixes and tweaks to inspect animations
[]
  • Fixed a bug where doors spun the wrong way on several maps
  • Nuke:
    • Fixed vis regressions
  • Ancient:
    • Fixed pixel gap looking into bombsite B from T Side
  • Anubis:
    • Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
    • Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through the...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    jo on Steam - Thread - Direct
[]
  • Fixed a bug where AMD graphics users couldn't move stickers
  • Stickers with custom offsets will now render properly when inspecting other items in-game from Steam Community Market and Steam Inventory
[]
  • Various bug fixes and tweaks
[]
  • Fixed a performance bug with certain microphone setups
[]
  • cl_interp can no longer be changed directly. Some players had scripts that were setting this to a large value, leading to very bad rubber-banding. The interpolation amount can be adjusted through the "Buffering to smooth over packet loss" setting instead
[]
  • Fixed a bug with the Kukri knife inspect animation
  • Fixed a bug where a player holding an incendiary grenade would sometimes show fire effects at their feet
[]
  • Removed XP Overload icon from the kill feed
    ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Feb

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
[]
  • Added Arms Race to available game modes
  • Added maps "Baggage" and "Shoots"

[]
  • Introducing the Kilowatt Case, featuring 17 community-designed weapon finishes, and the Kukri Knife with original finishes as a rare special item
  • Various bug fixes and tweaks

[]
  • The Ambush Sticker Capsule is now available for purchase
  • Added support for flexible sticker placement. Stickers can now be placed at user-specified positions and rotation when applied to weapons
  • All weapons now support up to five stickers
  • Added a zoom feature during sticker placement to allow for higher precision sticker application
  • Various bug fixes and tweaks

[]
  • The NIGHTMODE Music Kit Box is now available for purchase in standard and StatTrak versions

[]
  • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

Arms Race has returned! Grab your guns and brace yourself for a chaotic race to the top. Get two kills with each weapon to reach the final stage, or steal your opponents’ progress with your knife (or now with the Zeus)! Work your way up to the knife stage and earn the final kill to secure the win.

There's a lot more shipping today, from custom sticker placement to new content to gameplay updates. Click here... Read more

18 Jan

Post
    tomd on Steam - Thread - Direct
[]
Vertigo:
  • Fixed a gap in geometry

04 Jan

Post
    tomd on Steam - Thread - Direct
[]
  • Fixed cases where there was a visible delay loading map images in the Play menu
  • Fixed a bug where items that can't be equipped were visible in the Loadout menu
  • Fixed a bug where loadout items couldn't be unequipped
  • Fixed a bug where loadout changes weren't saved if the game was quit shortly after making changes
  • Fixed a bug where loadout changes on the main menu character were delayed
[]
  • Fixed some visual issues with demo playback
  • Fixed an issue where animations would not play back correctly in a CSTV broadcast
  • Adjusted wear values of some community stickers to better match CS:GO
[]
Ancient:
  • Added simplified grenade collisions to corner trims and central pillar on B site
Anubis:
  • Adjusted clipping at A site steps between Walkway and Heaven

21 Dec

Post
    bobb on Steam - Thread - Direct
[]
  • Fixed a case where players could refund a grenade for a brief period after it was thrown

19 Dec

Post
    tomd on Steam - Thread - Direct
[]
  • Fixed cases where weapons and C4 could fall through the ground
  • Various bugfixes for stickers, weapon finishes, and gloves
[]
  • Fixed inconsistent behavior with triggers when crouching in workshop maps
[]
  • Italy, Nuke, Mirage, Inferno
    • Changed some player collision surface types
  • Inferno
    • Fixed various gaps

14 Dec

Post
    csham on Steam - Thread - Direct


Celebrate your time in CS2 with the all-new 2024 Service Medal, available starting January 1st!

To get your service medal, earn XP by playing in official game modes and rank up your CS2 Profile. When you reach Global General (Rank 40), you'll have the option to reset your Profile Rank and earn (or upgrade) a 2024 Service Medal. The medal is an inspectable display item you can show off wherever your avatar is shown.
Post
    csham on Steam - Thread - Direct
[]

  • Added shell eject effects for shotguns
  • Dropped weapons caused by buy menu purchasing are now dropped below the buyer
[]

  • Added all-new 2024 Service Medal which will be available starting January 1st
  • Fixed an issue that prevented some older demos from playing back
  • Fixed multiple exploits that allowed adding non-text data into UI labels
  • Added the ability to add a Friend by using their friend code
  • Added a lister for multiple lobby invites
  • Adjusted wear values of some community stickers to better match CS:GO
[]

Overpass
  • Adjusted clipping to remove exploitable ledges and improve player movement
  • Fixed metal railing props that were generating incorrect footstep sounds
  • Adjusted positions of props and ledges to more accurately match falling damag...
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07 Dec

Post
    jo on Steam - Thread - Direct
[]
  • Fixed a bug where explicit weapon switches right after grenade throws were delayed slightly
[]

Inferno:
  • Fixed a bug where you could plant C4 in planter
Post
    tomd on Steam - Thread - Direct
[]
  • Fixed an issue where the player's shadow would sometimes show the incorrect animation state
  • Weapon switching after releasing the fire button(s) will no longer cancel grenade throws (but round restart will)
  • Various animation system optimizations
  • Various minor bug fixes to demo playback
[]
  • Fixed a bug where starting pistols weren't showing in the Pistols tab of the Equipment view
  • Fixed an issue where silencers would not be shown on weapons when held by characters in the UI
[]
Mirage:
  • Fixed a gap under the door at Middle
Anubis:
  • Added a grenade clip to the wall at Bridge
Vertigo:
  • Changed the collision properties on railings to emit the correct footstep sounds
Nuke:
  • Fix for the sun material not blooming and adjust...
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04 Dec

[ゲームプレイ]
  • グレネードの投擲強度の調整が遅れることがあるバグを修正。
  • グレネードの投擲直後にグレネードに切り替えようとすると、その投擲がキャンセルされるバグを修正。
  • メイン攻撃とサブ攻撃を同時に押すと、遅延なく中強度でグレネードを投擲できるように変更。
  • ジオメトリに沿ってスライドしているときに、プレイヤーが動けなくなる場合がある問題を修正。
  • pingアラートをプレイヤーカラーで表示するように変更。

[その他]
  • チーム内のプレイヤー数が異なる場合の「Ace Round MVP(エース達成)」の計算バグを修正。
  • 人数不足のボーナスのロジックを修正。追放されたプレイヤーが人数計算に含まれる場合がありました。

30 Nov

[ゲームプレイ]
  • グレネードを投げるアニメーションやリボルバーの発射など、さまざまなシステムに対するサブティックのタイミングを改善。
  • プレイヤーが手に持っている火炎瓶に欠落していた火のエフェクトを追加。

[アニメーション]
  • プレイヤーのキャラクターが脚の向きに対して胴体を回転させる量を削減。
  • 命中したときの反応を改善。
  • ジャンプのアニメーションに方向性を追加。
  • 上下に照準を合わせる際のキャラクターのポーズを改善。
  • 走行時の足の位置とポーズを改善。
  • デプロイ時のアニメーションのポーズを削減。
  • フラッシュバンを受けてポーズを取るタイミングが、グレネードの効果を視認したタイミングに近くなるように変更。

[サウンド]
  • 武器を調べるアニメーションのループ中にShadow Daggerのキャッチサウンドが再生される問題を修正。
  • グレネードの跳ね返りの減衰距離曲線と音量をさらに微調整。
  • デスマッチのボーナス期間終了音を低下。
  • ロビーチャットの通知音を低下。
  • Officeで水滴が欠落しているコンソールエラーを修正。
  • ガラス窓の割れる音が聞こえる距離を延長。
  • Sabreエージェントが人質に関するセリフを話すことがある問題を修正。

[その他]
  • 『CS:GO』に合わせて、ほとんどのトーナメントステッカーやその他多くのステッカーの損耗を調整。
  • 『CS:GO』での動作に合わせて、デフォルト以外のコンソールキーバインドの処理を変更。

[マップ]
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