Counter-Strike: Global Offensive

Counter-Strike: Global Offensive Dev Tracker




03 Apr


02 Apr


29 Mar

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    COMPLEX on Steam - Thread - Direct


To celebrate CS:GO's upcoming 10th birthday we are accepting entries for another CS-themed sticker capsule.

This time, the theme is “CS:GO” (and CS:GO only). Over the last ten years CS:GO game has evolved from a beta to the most popular game on Steam, and we are excited to look through submissions to find great stickers that celebrate all things CS:GO! The sticker designs may be created in any style and all designs must be original with the exception of Counter-Strike logos or icons.

To help sort these themed submissions, please tag them with "CSGO10" in the title on the workshop (e.g. "CSGO10 | Sticker Name"). Previous workshop submissions are eligible for the capsule, just make sure to tag them so we can find them more easily.

All submissions for this event must be completed and submitted to the workshop by Jul... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Mar

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[MAPS]

Ember:
– Removed old clips on stairs at Rock Pool B
– Replaced stairs at Rock Pool B with new metal stairs
– Fixed loads of minor bugs (thanks Joaokaka1998)
– Geyser west of ruins now pushes the player upwards with less force
– Added more spawn drops around Lighthouse area
– The extraction fans on Apartments can now be stood on
– Fixed visual bug in tunnels below Hospital
– Fixed non solid door at Hospital

Vineyard:
-Added new map location names (Barn, Broken Bridge, Castle, Chapel, Farm, Field, Fort, Mill, Ruins, Sewers, Temple, Villa, Vineyard, Winery)
-Added collision to balconies in Fort
-Adjusted stair clipping
-Added drone clips around Docks
-Fixed stuck spots
-Fixed miscellaneous bugs
-Special thanks to nx, fearless, iNilo, lacyyy, Sandwich, Joaokaka1998 and Diddle


22 Mar


14 Mar

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[ MAPS ]
Crete
– Lowered window through site.
– Blocked one of the windows at top of mid.
– Raised planks on dropdown route.
– Fixed various bomb stuck spots and pixel boosts.
– New sun angle.

Iris
– Reduced window height on Heaven B-site.
– The glass window in the office is smaller.
– Moved chairs that obstructed player movement in Ice Cream (Thanks fl0m).
– Removed the Jerry Can on B-site that gave CTs an unfair advantage (Thanks HOFFI).
– Slight FPS increase across the map.
– Removed some clutter around the map.
– Increased readability on various spots around the map.
– Fixed floating props, clipping and nodraw textures (Thanks Joaokaka1998).
– Visual improvement to CT spawn.
– New radar image.
– Added callout place names.

Ember
– Further improvements to optimization.
– Added new geysers at Apartments and Lava Pit.
– Added new entrance to Lighthouse.
– Added ladd...

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11 Mar


02 Mar

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[MAPS]
Ember:
– Dramatically increased FPS by roughly 30-50% in most areas
– Changed spawn selection and loading screen image designs
– Revamped spawn selection location names
– Fixed radar alignment for spectators
– Elevator no longer kills you when stood underneath the doors
– Items can now appear behind the Lighthouse and at the underground geyser
– Added new rock path in Ruins (previously named Kasbah)
– Fixed stuck spot in Ruins
– Added new jump path to roofs at Industry (previously named Town)
– Fixed misaligned clips at Industry
– Lowered wall height to create a new route at Research (previously named Charlie)
– Improved movement on stairs at Rock Pool B (previously named East Tunnel)
– Remade collision mesh on all rock props to increase accuracy
– Added new “chumble” models to further dunglify the chunky flumpston areas
– Improved lighting at various parts of the map
– Optimized water materi...

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01 Mar