Counter-Strike: Global Offensive

Counter-Strike: Global Offensive Dev Tracker




08 Oct

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Today we are shipping a new Music Kit from bbno$ featuring the song “u mad!” from his new album “eat ya veggies”—out tomorrow!

So eat ya veggies and pick up the new bbno$ Music Kit in standard or StatTrak versions, available now!


06 Oct


24 Sep


23 Sep

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[MISC]
– Fixed crash that would sometimes occur when users would play Danger Zone multiple times in a row.
– The giant X on the ground at the bombsite for Week 1 Guardian Mission It’s Raining Sharks will no longer disappear.
– Removed cl_forcepreload and the client launch option preload; these options were copy/pasted from configs on the internet but would cause crashes, slow loading times, and stuttering.
– T side will no longer be able to buy-via-donate the Riot Shield.
– The maximum cooldown penalty for griefing has been increased from 1 day to 14 days.
– Fixed bug in accept popup localized string.


22 Sep

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[MISC]
– Fixed a rare incorrect game settings error when trying to play some game modes.
– Fixed grenades ammo problem on servers with sv_infinite_ammo 1 setting.
– Fixed a wave file fatal error when force precache launch setting was used.
– Fixed a scrolling regression in workshop maps list.
– Fixed material seams on several Guerrilla Warfare agents.
– Fixed voice mismatch for Gendarmerie agents.
– Fixed the name and voice of Elite Crew distinguished tier agent “Jungle Rebel | Elite Crew”.
– Added several missing knife finish textures.

[SDK]
– Updated lights.rad file with the latest lighting information for map creators.

[MAPS]
Ancient
– Updated radar image to match the latest map changes.

County
– Replaced env_sprites with clientside version
– Removed point_spotlights
– Replaced some of the physical props with non-networked versions
– Updated radar image
– Optimalisation

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    Dandalf on Steam - Thread - Direct
Dive into Operation Riptide, available now!

New challenges await, with new maps, new game mode options, and the all-new Private Queues! The Operation mission system has gotten an overhaul--complete your weekly missions and choose from a variety of rewards including new agents, weapon collections, stickers, and patches.

Visit the ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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[OPERATION RIPTIDE]
– Introducing Operation Riptide, featuring new maps, new missions, and new ways to play your favorite game modes! Activate an Operation Riptide Pass and complete your missions to earn rewards including all new agents, weapon collections, stickers, and patches.

[GAME MODES]
Private Matchmaking Queues
— Generate a Queue Code and share it with your friends to create a private Premier match on Valve servers
— Or, select one of your Steam Groups and play a match exclusively with other members of that group

Short Competitive
— Added the option to select a preference for match duration in competitive Matchmaking: Short (MR 16), Long (MR 30), or No Preference.

Deathmatch
— Added the option to select Classic Deathmatch, Team Deathmatch (first team to 100 kills wins), and Free-for-all Deathmatch (all players are enemies).

Demolition
— Reduced max rounds to 10 and eliminated half-time team swap.
— Reduce...

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Introducing Operation Riptide, featuring new maps, an overhauled mission system, new ways to play your favorite game modes–from Private Queues to shorter Competitive matches–and more! Complete your weekly missions and choose from a variety of rewards including new agents, weapon collections, stickers, and patches.

Dive into Operation Riptide!