Cyberpunk 2077

Cyberpunk 2077 Dev Tracker




28 Jan

Post
    Vattier on Forums - Thread - Direct


Hotfix 1.11 is available on PC, consoles and Stadia!

This update addresses two issues that appeared after Patch 1.1:
  • Item randomization has been restored to the previous state.
The save/load loot exploit will be investigated further.
  • A bug in Down on the Street quest has been fixed.
It occurred for some players during a holocall with Takemura, when using a save made on version 1.06 with Down on the Street quest in progress at "Wait For Takemura's call" objective. After loading such a save on version 1.1, the holocall would lack dialogue options and block interactions with other NPCs.  

27 Jan

Post
    Vattier on Forums - Thread - Direct

22 Jan

Post
    Alicja. on Forums - Thread - Direct


Patch 1.1 for Cyberpunk 2077 is now available on PC, consoles and Stadia!

In this update we focused on various stability improvements, which you can find outlined in the patch notes below. We will continue this work in patch 1.2 and other upcoming updates. At the same time we will keep fixing the bugs you encounter and listening to your feedback on how to improve the overall game experience.

Stability

Various stability improvements including:
  • Memory usage improvements in various systems within the game: characters, interactions, navigation, in-game videos (news, tv, etc.), foliage, laser effects, minimap, devices, AI, street traffic, environmental damage system, GPU-re...
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21 Jan


20 Jan


15 Jan

Post
    Alicja. on Forums - Thread - Direct
Hotfix 1.06 is now available on Stadia!  

13 Jan

Post
    Lilayah on Forums - Thread - Direct


[Roadmap updated on April 15th, 2021.]

Dear gamers,

We are committed to fixing bugs and crashes and will continue to work and improve the game via future updates to make sure you are enjoying the game regardless of the platform.

We will use this space to inform you about the progress being made on Cyberpunk 2077’s further development, including information about updates and improvements, free DLCs, and more.

Below, you’ll find CD PROJEKT’s co-founder’s personal explanation of what the days leading up to the launch of Cyberpunk 2077 looked like, sharing the studio’s perspective on what happened with the game on old-generation consoles.

Thank you

CD P...
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11 Jan

Post
    Alicja. on Forums - Thread - Direct
OtakuBurrito said: Thanks so much! If we have already submitted images and want to redo them should we just delete those with the hashtag and submit new ones or will only the latest ones be accepted automatically? Click to expand...

Yes, if you'd like to resubmit, delete your previous submission. If we see you'd submitted more than one screenshot in the category they won't be eligible.

...
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Post
    Alicja. on Forums - Thread - Direct
#Shutterpunk2077 — Cyberpunk 2077 Photo Mode Contest has been prolonged! We’re waiting for your submissions until 11:59 PM CET on Sunday, January 31st 2021. Winners will be announced by the end of February.

Good luck!  

06 Jan


05 Jan

Post
    Vattier on Forums - Thread - Direct
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24 Dec

Post
    Vinthir on Forums - Thread - Direct
So regarding the damaged save data issue/ 8MB limit, and the 1.06 fix, I'd like to clarify a bit:
  • For now we only addressed the limit, as it was the safest thing to do just before Christmas holiday. We'll continue working on improving saving in the new year.
  • Hitting the 8MB limit was actually not easy at all. E.g. in one of our tests 4355 weapons & 30000 kg load were needed in the inventory to bloat a normal save this way.
  • So how does it happen? Our investigation points to crafting large numbers of items (going well into tens of thousands). The modifier indicating if an item is crafted will keep being added to item type in the StatsSystem save node, gradually accumulating space in the save file. We are working on addressing this but still, hitting these numbers is not easy at all during a normal playthrough, gets easier though if one were to e.g. use a duplication glitch or a mod making crafting ins...
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23 Dec

Post
    Vattier on Forums - Thread - Direct
EnnyRose said: Quick (annoying) question.
Is there a new limit, or can we now get savegames of way above like 100MB? Click to expand...
Like I said - hotfix removes the limit :)