Dauntless

Dauntless Dev Tracker




04 Dec


03 Dec

Comment
    /u/gtez on Reddit - Thread - Direct

I'm super sorry for your loss. I'm glad we could make something that brings joy to your life. That has always been my mission in life.

While grief and loss is turbo hard, be present for it, know that this too shall pass, and that the world is a better place with you in it. Take care of yourself. <3

Comment

Hey, this is Reid, good to hear from you! Also cool to hear your thoughts on our behemoths -- thank you for all the kind words. When we would've spoken at PAX South, I was doing Quality Assurance testing for Dauntless, but now I'm one of the designers working on bringing you these new behemoths. Looking forward to hearing what you think of the latest behemoth when it drops!

Comment

Thank you for sharing. Sending you so much love.

Comment

Originally posted by PhasedVision

That's an amazing story. I've actually been working in programming for a long time and hope to work with a team on a game as good as this someday. I'm trying to my best to keep my head up and not get down. Clear sky's ahead and things can only get better from here. Maybe we can go for a hunt together some day.

You can put me in your backpack and carry meeeeee ...

Hope you like our next update. We've got some awesome stuff coming your way. Stay tuned!

Comment

I'm sorry.

Here's a story: I made a game with some friends (several of whom work here at Phoenix) called Dawngate. Prior to EA pulling the plug on it, we ran an open beta for a good while. It was a ton of fun, and our dev team was very close to the community. But the reason that I'm telling you this is because of the constant DMs I'd receive about how that game helped people through depression, loss, difficult times. Whether it was the gameplay, the music, the integration of storytelling into MOBA, or the gameplay itself, the fact that we'd made something that could help so many people beyond simply entertaining them was profound.

It forever changed me as a developer - I'm no longer capable of working on games that don't have heart. I'm glad that our efforts are giving you some comfort through this. I'm so glad that Dauntless is here for you.

Take one day at a time. Prioritize the things that matter to you, the things that give you joy and add to your health...

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02 Dec


30 Nov

Comment
    /u/gtez on Reddit - Thread - Direct

Originally posted by BeastBlaze2

Hmm ok. Thanks 😄

It's mostly C++ with some Blueprints yep.


29 Nov

Post
    on News - Thread - Direct

Dauntless Patch Notes. Release: 1.1.0 December 10 2019

Release: 1.1.0 appeared first on: playdauntless.com.

Comment
    /u/gtez on Reddit - Thread - Direct

Originally posted by DabbinDan303

Are you telling me that our current consoles couldn’t push some better graphics for this game ? Cause I find that hard to believe.

I'm not saying that at all. My message was meant to be a lighthearted acknowledgement of the cool factor of the high rez models, and suggest that I like the idea.

Comment
    /u/gtez on Reddit - Thread - Direct

Those models are up rezed versions of in game models. So maybe one day :) we do have a new console generation coming soon!


28 Nov

Comment

Originally posted by kingdead42

Cropping to remove unobtrusive watermarks is a dick move (not that I'm claiming OP was the one to do the crop).

https://extrafabulouscomics.com/comic/538/

I actually have an original from Extra Fabulous on the wall at my place. His comics are super popular around the office! Highly recommend giving him a follow.

https://imgur.com/sutF4NT


27 Nov