We just want good vibes all around :D
We just want good vibes all around :D
Phnx if you hear me: I WANT MORE LORE STUFF ABOUT THE UNIVERSE IN THE GAME!
That's on me and I'm working on it!
This is exactly what we had in mind.
Yes! These reports get handled by our team.
It helps us review the logs as it marks the moment for us as well.
no
Thanks for the heads up! As Frost said, we've removed the time and banned this player.
wait, fr?! Man, no one tells me anything about this game lol
Yeah would be a total jerk move otherwise :)
Thanks for your feedback! I've been passing on sentiment around this season's cosmetics to the team.
Oh, and also the missing challenges are a bug. These will appear in 1.9.1!
Sorry that some of these items slipped through the patch note process.
If you're curious about the bounty change, here's a post from a designer: https://www.reddit.com/r/dauntless/comments/s93a3t/first\_thing\_i\_thought\_of\_when\_i\_saw\_this\_system/htmntwv/?utm\_source=share&utm\_medium=web2x&context=3
Thanks for the thoughts on this thread. I shared some thoughts on the changes in another thread here: https://www.reddit.com/r/dauntless/comments/s93a3t/comment/htmntwv/?utm\_source=share&utm\_medium=web2x&context=3
Thanks for the thoughts on this thread. I shared some thoughts on the changes in another thread here: https://www.reddit.com/r/dauntless/comments/s93a3t/comment/htmntwv/?utm\_source=share&utm\_medium=web2x&context=3
Thanks for the post, I shared some thoughts on our design intentions in another thread here https://www.reddit.com/r/dauntless/comments/s93a3t/comment/htmntwv/?utm\_source=share&utm\_medium=web2x&context=3
It's... not supposed to be?
If you upgrade you basically gain less xp but much faster. It's a tradeoff
Yes this is correct. If we made upgrading a bounty both more efficient in XP and more efficient in time, there would be no choice and it would always be the correct choice to upgrade.
The design now is that if you have a lot of spare tokens or want XP faster to reforge or level up, you can spend extra tokens to upgrade, which is less efficient in terms of XP/token to increase XP/time-played.
This system also allows us to grant more tokens through events or special weekends and have a good sink where you can spend those more quickly. We also have many player types, some who don't play as much as others. With the change to no longer expire free bounty tokens at the end of a season, many of our players will slowly accumulate tokens over time now, so this will give those players the ability to use those spare tokens.
Yeah, I was specifically talking about the portal train attack, which according to 1.9 is no longer interruptible
Yep I figured, but you still can, just not at the edge of the arena. π
From the patch notes:
Players can no longer stagger Thrax during the portal train attack when at the edge of the arena.