Dead Matter

Dead Matter Dev Tracker




31 Jul

Comment

Originally posted by Ritooon

Hi there ! I bought the double barrel on Indigogo for me and my friend. I have the order in order list on QI Software. He has nothing. Will I receive the 2 keys ? Or he has to receive one on his email adress ? Should he see the order ? (I don’t really remember if I had to give is email adress on indigogo, but I’m pretty sure I did).

You'll get both keys and can give your friend theirs

Comment

Originally posted by Krayxus

Does anyone know if you get the pepper pack for the two closed alpha keys does that include a copy of the game once it launches in early access?

2 Closed alpha only keys, 1 Early access/full release key

Comment

Originally posted by CndConnection

This is a stupid as hell question but I gotta ask because I am entirely unfamiliar with the ordering process from indigogo/kickstarter/qi website whatever.

Is there any risk of keys running out once the game is open to ANY backers two weeks after being available to the Partners? Like is there a finite amount ? If not I have nothing to worry about other than servers being maxed out by a deluge of people wanting in but that can happen regardless. Just want to make sure there's no cap or something or if the devs were planning to cap things to avoid servers getting mega-slammed.

Secondary question that is offtopic from OP: Are the partners under NDA while playing closed-alpha? or can we expect to see some video clips uploaded by Partners?

No such risk like that, as steam supplies the keys when we tell them how many are needed based on the orders. Servers shouldn't be too big a problem either, as anyone can host one themselves.

Even partners will be under an NDA, but they will have opportunities to post content.


30 Jul


29 Jul

Comment

After release the plan is to do different parts of Canada or the northern US as dlc, afaik. We are definitely not short on feature ideas in terms of updates though, no worries. Obviously we hope you guys love/will love the game when you get to play it :p


28 Jul

Comment

Originally posted by Hammer-Dance

Hey! Very excited for closed alpha! Quick question, are we going from a closed alpha into a beta state? Or is there going to be a long down time where we can’t play again. Basically I’m asking, will we be able to play and test through closed alpha all the way to release?

That's the plan. If nothing else, it shouldn't be a long period of downtime between the closed alpha end and early access beginning.

Comment

Work on the closed alpha for days on

Comment

Originally posted by SysFader

We started by creating an 800 pixel x 800 pixel canvas divided into 8 x 8. So each square is 100 pixels x 100 pixels.

Because this is the grid given by Erlite in sneak peak (the size of the Closed Alpha map)

Afterwards we imported the map behind the grid and started attempting to find something relative we could measure to scale the map into the grid (purely out of curiosity). For this to work we had to find a way to convert pixel units into meters then meters into kilometres.

At first we tried using the overpass, but since overpasses can vary in length this was thrown out.

You can't rely on a constant when it is a variable.

Someone suggested using the baseball field. The general conciseness was that it is a "little league" size field.

From Home Base to First base is 60', there are 18.28 m in 60'.

We divided 1000 m by 18.28 m which is 54.7 (this means that 54.7 Home base to ...

Read more

You can't rely on a constant when it is a variable.

I can tell you right now that the baseball field is probably not to scale. Your best bet is going to be going off of the width of the roads.

Comment

Originally posted by chrisprantza

I want to support the development very much but I can do it by giving a smaller amount as well. Not all of us have the ability to give away $35. Thanks for downvoting me for stating this guys. Also, if they decrease the price then me and some other people like me will be able to donate too. It’s better for two people to give 50-60 dollars than them not getting any dollar at all. Jesus Christ downvote me for saying this...

Honestly man I can understand where you're coming from but unfortunately we can't really do anything in terms of price-drops or a sale as it'd be pretty sh*tty to the people that have already backed the game.


27 Jul

Comment

Originally posted by ironcolklink

Ah I see. Thank you. I probably should have looked around before wasting your time.

Lol, don't worry about it

Comment

Originally posted by CasoPrime

So, what if you just found out about this game a few days ago and want to get involved. how would i get a key, or is it possible?

Still possible! You can get packs on the Qi site linked in the post, or use the indiegogo page linked in the sidebar.


26 Jul

Comment

Originally posted by AWOG8888

The bad part is that people can be so harsh. It demoralizes developers and can make the game fail.

On a bad day about 30% of the posts on here make me hate the fact I’ve sacrificed so much time on this project.

It can be soul crushing when you spend hours solving a bug just to get a DM about how I’m human garbage or worse than EA.

Comment

Originally posted by V3rtigo44

Whole nother set of animations?

maybe, if so not in it's first implementation more than likely.

Comment

Decent chance of this, yeah. If not at launch, wouldn’t be surprised if it comes soon after CA starts.


25 Jul

Comment

Originally posted by [deleted]

[removed]

That isn’t even true, in-fact most of our boomstick tier backers are people that are in the partner program. Just because you disagree doesn’t mean that’s it’s a bullsh*t excuse.

Comment

Originally posted by corajor

Oh, so we will receive a Steam key???

Sorry if this was asked before.

Yes

Comment

Originally posted by MidWestMind

Which is a swerve from what we were told.

What do you mean “test range”. Only a portion of the map has been actually tested?

When the delays started late last year, I (many of us) offered under NDA to stress test servers and report bugs and problems. I doubt to this day the server has been tested full capacity plus whatever else that bogs the server down like many items in storage, etc.

Even a more experienced dev team like Gamepires has huge problems, just read about their latest .4 patch.

The attitude of the entire dev team the last ~8 months has made me do a complete 180, to being pretty damn discouraged.

I mean idk what to tell you, stuff changes during development all the time. That’s just the nature of the beast. And no, the test range is the shooting range that’s been in the weekly updates, separate from the main map.

Sorry that you feel that way about the project. To be frank if we constantly just worried about how people feel, none of us would be able to focus on work. All we can do is just make the best game we can in the time we have and be happy with that. People being people doesn’t help, but we can’t control them, so we get on how we can, even they make us feel deflated, or annoyed, or depressed, or aggravated, we still have a job to do.

Comment

Originally posted by MidWestMind

None of the surprises have been good so far. Not a complete open world map, now partners get game first because of server problems. Which I touched upon in my post last week that got shadow banned because we’ve haven’t seen full multiplayer video yet

Well we got to expand the CA map quite a bit from 5x5 to 7.5x7.5 km, there’s now an actual test range that players can use now, claims are pretty fleshed out, etc etc but I can understand how that’s upsetting. And the only part that isn’t in the main map is the city of Calgary which was for perf reasons, the rest is seamless open world

Comment

Originally posted by MidWestMind

I didn't even get an email confirmation I backed the game, not even sure if they have it on file

Message someone on the discord so they can verify for you, shouldn’t take too long to check. Better safe than sorry