Dead by Daylight

Dead by Daylight Dev Tracker




04 Nov


03 Nov

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Dead by Daylight is constantly changing, so it only makes sense for the matchmaking system to follow suit and continually evolve. We often make small tweaks behind the scenes to strike the right balance between wait times and match quality, but we’ve also been working on some bigger improvements to the matchmaking system thanks to your feedback. In this post, we’ll discuss two changes we’ll be making to the matchmaking system in the 6.4.0 update. These are:
  • Team Based Ratings: Adjusting Survivor ratings based on the team’s performance as well as your own
  • Extended Breaks: Better handling for players who are coming back from a break
We’ll dive into each in more detail later in this post, but first we want to give some context for how the matchmaking system currently works.

How Matchmaking Works
The matchmaking system’s job is to pair you against opponents where your strategy works roughly half of the time. To do this... Read more

02 Nov


01 Nov