Dead by Daylight

Dead by Daylight Dev Tracker




08 Jan

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Important
  • Progress & save data information has been copied from the Live game to our PTB servers on January 6, 2025. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.
  • Players will once again receive 12,500 Auric Cells on the PTB to explore Outfits and Characters in the Store. Both Auric Cells and purchases made on the PTB Build will not transfer to the Live Build.
Content
Killer Rework - The Nightmare Base Changes
  • Dream Snares and Dream Pallets are both part of the base kit
  • Tap the Ability button to swap between Dream Snares and Dream Pallets
  • Dream Snares are now a ground projectile (more details below)
  • Dream Pallets can be R...
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11 Nov

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The beloved 2v8 mode is returning! A lot has changed and since the first version – so much that we couldn’t squeeze it into our regular Developer Update – and we’re going to dive into all of it today.

Before we get started, it’s important to note that everything below only applies to the 2v8 mode and will not affect regular matches.


Cages
  • [CHANGE] Survivors are now sent to cages after being picked up by a Killer rather than by stomping.
  • [CHANGE] When a Survivor is near a caged Survivor, the cage will no longer move even if there is a Killer nearby.
  • [CHANGE] Survivors perform the unhook action 15% faster while a Killer is nearby.
Dev note: Flashlights didn’t ser... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Nov

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Important
  • Progress & save data information has been copied from the Live game to our PTB servers on 28th October. Please note that players will be able to progress for the duration of the PTB, but none of that progress will make it back to the Live version of the game.

  • Players will once again receive 12,500 Auric Cells on the PTB to explore Outfits and Characters in the Store. Both Auric Cells and purchases made on the PTB Build will not transfer to the Live Build.
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Content
New Killer - The Houndmaster
Killer Power - Scent of Blood
The Houndmaster and her dog operate as one. Her commands are followed without question or delay.

Special Ability: Chase
The Chase Command sends the dog out at high speed. Pressing the Power button again redirects the ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Aug

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Important
  • Players will once again receive 12,500 Auric Cells on the PTB Build to explore Outfits and Characters in the Store. Both Auric Cells and purchases made on the PTB Build will not transfer to the Live Build.
Content New Survivor - Trevor Belmont New Perk: Eyes of Belmont
  • When a generator is completed, the aura of the Killer is revealed to you for 1/2/3 seconds.
    Any time the Killer's aura is shown for a period of time, its duration is increased by 2 seconds.
New Perk: Exultation
  • Stunning the Killer with a pallet upgrades your held item rarity to the next tier, then recharges 25% of the item's maximum charges.
    Rarity is not kept at the end of the trial.
    This perk has a 40/35/30-second cooldown.
New Perk: Moment of Glory
    ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Aug

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The Player Test Build is an early build of the final release available through a BETA-branch of the Steam version of Dead by Daylight.

As with all early builds, there are some bugs and known issues that the team is already working on. Please check our list in the Patch Notes before playing, and leave us your feedback and additional bug reports in the links down below!

SCHEDULE
PTB goes live: August 17, 11 a.m. ET

HOW TO ACCESS THE PTB
https://forum.deadbydaylight.com/en/discussion/26/


HOW TO REPORT BUGS
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/381210/announcements/detail/5233732392338103161]here[/url].

27 Jul

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SCHEDULE PC / XBOX / Playstation: July 27, 11 a.m. ET

Switch: TBD

JULY 2021 DEVELOPER UPDATE click here[forum.deadbydaylight.com]

Patch Notes

Features
  • Settings Menu - Players will now be able to toggle some of the HUD elements on/off. These include: player names, the killer hook count, and the score events.
  • Settings Menu - Players can now reset each category tab individually.
  • Lobby - Added a new tooltip for the Store button when the Beginner Mode Tooltips are enabled.

Content
  • Lighting and material impro...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/381210/announcements/detail/2971797480532549452]here[/url].

19 May

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    Peanits on Steam - Thread - Direct

Bug Fixes
  • Fixed an issue which prevented scoring events from firing while struggling on the hook.
  • Fixed an issue which prevented survivors from being picked up in a corner of the gas station car pile.
  • Fixed an issue which prevented survivors from being picked up if close to certain basement walls.
  • Fixed an issue which caused one hatch in Grim Pantry spawns above the ground.
  • Fixed an issue which allowed Killers to completely block access to some Coldwind Farm basements.
  • Fixed an issue which could cause the hook struggle prompt to display an incorrect skill check keybinding.
  • Fixed an issue which could allow changing the selected Killer while searching for a match.
  • Fixed an issue which could prevent accessories ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/381210/announcements/detail/3030338567426750960]here[/url].

11 May

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    Peanits on Steam - Thread - Direct

Balance
  • Added a maximum turn rate per frame to the Blight's rush for very high sensitivity input.
  • Increased controller sensitivity and controller maximum turn rate for the Blight's rush.
  • The Huntress add-on "Wooden Fox" now triggers undetectable at the beginning of the reload interaction and its duration has been increased to 15 seconds
Miscellaneous
  • Huntress ammo count is now updated at the end of the reload interaction.
Bug Fixes
  • Fixed an issue that caused characters being sold with temporary discounts to not be purchasable with shards anymore.
  • Fixed an issue that would cause survivor characters to emote when pressing Numpad 1 or Numpad 2 even if not bound to those keys.
  • Fixed an issue that ...
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    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/381210/announcements/detail/3068617895618356973]here[/url].

23 Jun

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BALANCE

  • Removed the ability for The Executioner to see the aura of the Cage of Atonement and survivors inside them
  • Added a system that will despawn the Cage of Atonement if The Executioner near it for too long. The Cage of Atonement (and the survivor inside it) will respawn in a new location.
  • Adjusted the spawn rate of event items in bloodwebs.

Bug Fixes

  • Fixed an issue that caused the Healthy Obsession achievement to not earn any progress when healing a Survivor marked as the Obsession,
  • Fixed an issue that caused the perk Kindred to activate when being sent to a Cage of Atonement.
  • Midwich Elementary School: Fixed an issue that caused the entity blockers created by the Blood Warden perk to not prevent the Survivors from escaping.
  • Fixed an issue that prevented the profile from showing up when selecting another players profile while on the tally screen.
  • Fixed an issue that would trigger the M...
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15 Jun

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FEATURES & CONTENT

  • Added Sets (2 or more linked Customization pieces that are always equipped together)
  • Added a new Rarity for Customizations - Legendary.
  • Added A New Killer - The Executioner
  • Added a New Survivor - Cheryl Mason
  • Added a New Map - Midwich Elementary School
  • Added the ability to sort a character's Customization Inventory by rarity, outfit, or item name.
  • Adjusted the user interface layout scaling to better accommodate 4k resolution screens.
  • Added Block feature to Tally Screen, allowing to prevent someone from sending friends invite.

Balance:

  • Clown: No longer slowed when throwing bottles.
  • The Shape's Evil Within extending add-ons only increase the required stalking amount on the first activation of Evil Within III. The text of these addons has be adjusted to describe this be...
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12 May



The 3.7.2 hotfix is out now!
Patch Notes Bug Fixes
  • Fixed an issue that caused Killers or Survivors to be stuck in a dropped pallet location.
  • Fixed an issue that caused the user to be stuck when hooking or unhooking a Survivor.
  • Fixed an issue that caused Meg to fly off the hook after being hooked a second time in the Tutorial.
  • The Cannibal: Fixed an issue that caused the chainsaw SFX to stay active after destroying a pallet.
  • Fixed an issue that caused the Entity Blockers to be invisible and have no smoke VFX after vaulting through a window 3 times.
  • The Nurse: Fixed an issue that caused the Nurse to be unable to blink in most of the Chapel.
  • Fixed an issue that caused the animation of the Hillbilly's chainsaw attack to displ...
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Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/381210/announcements/detail/2185879391055984831]here[/url].
Post
  • Fixed an issue that caused Killers or Survivors to be stuck in a dropped pallet location.
  • Fixed an issue that caused the user to be stuck when hooking or unhooking a Survivor.
  • Fixed an issue that caused Meg to fly off the hook after being hooked a second time in the Tutorial.
  • The Cannibal: Fixed an issue that caused the chainsaw SFX to stay active after destroying a pallet.
  • Fixed an issue that caused the Entity Blockers to be invisible and have no smoke VFX after vaulting through a window 3 times.
  • The Nurse: Fixed an issue that caused the Nurse to be unable to blink in most of the Chapel.
  • Fixed an issue that caused the animation of the Hillbilly's chainsaw attack to display incorrectly when hitting a wall.
  • Fixed an issue that caused Stalking as Ghost Face and revealing Ghost Face as a Survivor to be difficult when hiding in tall grass.
  • Fixed an issue that caused the Undetectable status to trigger as soon a...
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