Deep Rock Galactic

Deep Rock Galactic Dev Tracker




23 Jun

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Hello Miners, old and new We have been so busy lately that we almost missed the fact that 4 Million of you have now bought the game since our launch into Early Access back in 2018. A hearty thank you to all of you. We are grateful for all your support and the love you have shown for the game. It makes the blood, sweat, and tears we pour into the game feel more than worth it.

The last time we hit a similar milestone, 3 Million units sold, was just after the release of Season 01. That is 1 million of you joining the game on Steam since the Rivals first came to Hoxxes. We have followed the CCU closely, and the game is more alive than we ever dreamt of when we first launched it back in 2018.

If you are a Greenbeard fresh out of onboarding, welcome. We hope your time at the company will be rewarding, productive, and lucrative. An... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Jun

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Hello Miners, It is cold in space. Luckily, Management has a plan for dealing with that.

Space Beach Party The first Beach Party in Space starts now and ends on July 11th.

Enjoy the (imaginary) sun and a couple of cold ones in this new event which includes:

  • The Hoxxes Summer Cruise assignment. Take a trip to some of Hoxxes’ scenic spots and enjoy the sights.
  • 2 new hats, awarded from the assignment. Complete your beach party look with these new additions to your wardrobe.
  • The Space Rig Bar has received a vacation-themed overhaul during this event. Kick back with a cold one and enjoy Summer in space in-between missions.



Management hopes you will enjoy the party together with your fellow colleagues, and reminds you that this does not constitut... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Jun

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Hello Miners,
Management has considered its past mistakes and added more gold to the tutorial for our greenbeards. Several balance tweaks have been made to difficulty and to weapons, but most importantly, Dreadnought twins should now be 43% less buggy and 31% more killable (Note: Based on projection. Loss of life attempting to engage Dreadnoughts are not covered under company insurance)

With Love,
The Ghost Ship Crew

— PATCH NOTES — - Fixed inconsistencies in Nemesis difficulty scaling
- Fixed fire and booster module audio on release for HPC and Microwave
- Rival Signal Event: Extended the event time limit and the time available to hack an antenna node.
- Rival Signal Event: Fixed the timer not showing consistently for clients and host, reduced the rate at which waves spawn towards the end... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Jun

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Hello Miners, We have some exciting news for you. On June 20th you can enjoy the first ever Space Beach Party. In usual DRG fashion you will find a brand new assignment available with new hats to collect. And festive decorations as well. Time for some serious workcation, miners!



Roadmap Update Now that Season 02 has been out for a bit, it is time for a Roadmap Update. We are already hard at work making Season 03, and although it is still very early in development, we can mention a couple of things to expect.



There will be a new Performance Pass, but you can expect that for any new season, so not much of a surprise there. We are also making a whole new theme for Season 03. More up... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Jun

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Hello Miners,
Mods, Bismor and Dwarfs should be back to normal now, whoops

With Love,
The Ghost Ship Crew

— PATCH NOTES —
- Fixed low res textured materials such as Bismor and Croppa
- Fixed characters blinking in and out of existence when wearing some headwear that hides most of the head.
- Fixed exothermic reactor triggering inconsistency for clients, now works same as host
- Making initialization of mods already on the system independent from the modio system.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Jun

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Hello Miners,
Hotfix en route. Hang in there.


With Love,
The Ghost Ship Crew

— PATCH NOTES —
- Fixed Shard Diffractor T5 Dazzler Module upgrade not working
- Fixed press any key screen sometimes opening twice.
- Fixed the Shard Diffractor Plastcrete Catalyst OC carving 5m radius spheres in Ice - too hot yo!
- Reverted barrels to pre-nerf state
- Fixed Beastmaster, Steeves are tamable again
- Added information in the modding menu, shows if the mod.io servers are down
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    /u/ on Steam - Thread - Direct
Всякое разное: Больше об этом событии вы узнаете на странице его объявления.
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Hello Miners,
The patch pod has arrived! We fixed the issue that got a lot of people stuck in black screen after the logos (and a bunch of other stuff). Thank you for your patience while we were figuring it out. You're pretty Rock and Stone, Miners.

With Love,
The Ghost Ship Crew


— PATCH NOTES —
- Fixed some cases where the modding support integration caused the game to not load past the videos in the beginning
- Fixed some cases where certain saves caused the game to not load past the videos in beginning

Weapon changes

Drak-25 Plasma Carbine
- Reduced the base ammo a bit
- Reduced the ammo bonus from the T2 Larger Battery upgrade
- Increased the ammo bonus of the Shield Battery Booster OC
- Reduced the overheat duration penalty of the Thermal Exhaust Feedback OC
... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 May

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Hello Miners,
We found and fixed a crash related to the crossbow.

With Love,
The Ghost Ship Crew

— PATCH NOTES —
- Fixed a crossbow related crash
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 May

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Hello Miners,
Our scanners have picked up a massive amount of fixes coming your way. Stand clear!


With Love,
The Ghost Ship Crew

--- PATCH NOTES —
- Fixed the X-80s Chemical Explosion sometimes doing double damage.
- Fixed bolts colliding with each other
- Fixed bolt hits not registering on Higher Pings (Possibly only for Bodkin)
- Reduced the amount of Pheromone Special Bolts.
- Goo and gas clouds are now easier to set on fire with nishanka's fire bolt
- Made trail effects linger a bit for enemies leaving the Coilgun trail.
- Removed the Coilguns Re-Atomizer Overclocks ability to push Steve and elite enemy STEs.
- Reduced the duration that the Coilguns Re-Atomizer overclock gives to STEs with no set duration.
- Stopped rival enemy STEs from spreading with the Re-Atomize... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 May

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Hello Miners,
Contact! We've got 4, wait 6, no, 12... A lot of fixes headed your way! This patch includes new tweaks to the Rival Nemesis and fixes several bugs that snuck into Season 02, including an issue where the Dreadnoughts would suddenly stop attacking. Read on for all the juicy details. And then get back to work, miners.

With Love,
The Ghost Ship Crew

— PATCH NOTES —
- Increased the time it takes for a Rival Nemesis tentacle to see you until it starts grabbing
- Decreased the size of the area you have to get outside to escape the grab of the Nemesis slightly
- Reduced how quickly the Nemesis sheds heat to improve direct heat weapon viability
- Tweaked the range at which the Nemesis will try to grab you to be more consistent
- Fixed bug with the Nemesis igniting too quickly from Incend... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.