Deep Rock Galactic

Deep Rock Galactic Dev Tracker




30 Aug

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Originally posted by FurViewingAccount

felt like it kinda got overshadowed by the other new primaries

We've only shown two in full length, so far. I see why people might feel it's "just another similar gun" from the description alone, but I think that sentiment might change once U35 is out.

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They're clearly trying to repair that cube.


29 Aug

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Originally posted by FurViewingAccount

plasma carbine hasnt been getting the love it deserves. ive been waiting for a projectile based primary

What are you basing that on?

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Originally posted by linck12435

This looks like a neat game, cool video.

I’d totally buy it. ButIamalsobiased


28 Aug

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Originally posted by LocustsRaining

Is update 35 out!?!?

Nope

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Originally posted by SimpliG

why no sound effects tho? gunner already does sounds when he spins the minigun... :(

Because I’m not a voice actor.

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Originally posted by WarViper1337

I'm sure there are a few technical hurdles but host migration had been around forever now.

As DRG is peer-to-peer, I’d imagine it would require a complete rewrite to implement an online server setup that can handle it, which would bring a whole other set of issues with it. That’s probably not in our scopes in the near future, if it even makes sense to do at all.

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Originally posted by Nekto_reddit

Deep dives are a failure as a gameplay feature. Wow lets tie three missions into one, lol. Just dont play them, you wont miss anything at all.

Best failure ever then, as it’s very popular :D

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We did a little showcase of the Hurricane Guided Rocket System on this week's live streams. (Note: Additional sound effects are not included in the standard weapon package supplied by Deep Rock Galactic)


27 Aug

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Originally posted by Cthepo

Yo I almost garuntee this is a scam.

At some point there will be a bot account asking for a link.

And then another bot account will also comment as another link.

Killed it, Thanks.


26 Aug

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Originally posted by TychusCigar

I love DRG and the devs seem to be very passionate about the game but holy shit the majority of their answers are very buzzkilling. Seems like they won't even consider most of those (pretty reasonable) features.

So, there’s a bundle of different ways to approach this.

So, first of all, these are answers given during a weekly stream. If you feel we say no a lot, it’s because we get asked the same things over and over again, and we are playing the game while taking questions from a chat populated by 200-1000 people at times.

Second of all, we usually can’t talk about future plans, but we can say what we’d like ourselves and what we feel fall outside the scope of the game.

Third, and please forgive my abrasiveness, but ideas that sound cool and fun, usually aren’t. We get bombarded with all kinds of suggestions all the time, some more ambitious than others. While we are building DRG on community feedback, it’s also important to realize that there’s a vision and a direction to consider. It’s really not a democratic process, and while we do process the feedback, the creative direction of DRG has priority.


25 Aug

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Looks like Coffee Stain is about to disappoint a lot of dwarves.

Disclaimer: I don't know what they are showing, no one tells me anything.