Deep Rock Galactic

Deep Rock Galactic Dev Tracker




26 Sep

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Let's hope that no drillers are parked nearby.


24 Sep

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The Septic Spreader and the Stingtail are not seasonal content, so they'll stick around.

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I've used it a bunch, but it is a counter to builds that require more locks on something, like the overclock that will explode on 3 or more locks.

Functionally it makes sure you're not wasting any of your locks on something that can be killed with less. It's fairly situational and up to personal preference and playstyle whether it works for you or not.


21 Sep

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Hello Miners, Mark your calendars: on Thursday, October 5th at 14:00 CET, we’re doing a big livestream to share some updates from Ghost Ship Publishing, as well as what we’ve been working on here at Ghost Ship Games.

We’re calling it Ghost Ship Publishing: On the Horizon. Very cool.

Søren Lundgaard (CEO) and Mikkel Martin Pedersen (CCO and Game Director) will be hosting the event, and we’re hoping to have some special guests join too.

We’ll share a full agenda for the livestream next week, but here’s a peek at what you can expect:
  • Progress updates from Ghost Ship Publishing projects
  • Revealing the next game picked up by Ghost Ship Publishing (!)
  • Hands-on with the two new expansions for Deep Rock Galactic: The Board Game
  • News about future plans for Deep ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

20 Sep

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To add to the other posts, the bundles on Steam are kinda like a shelf. If you get one, you get what's currently in it at the total price + a discount. When a new DLC is released it goes onto the same shelf, and the price of buying goes up - you won't own it, but you can acquire it at a discount. It's a bit weird to wrap your head around, but it's basically a way to get all the current DLCs at a discount.

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sh*t, I don't even have one!


19 Sep

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Originally posted by Drakey87

I know I shouldn't support the Kickstarter, the last one was a bad experience, but we are enjoying the base game and the expansions look really awesome.
Sigh...

The Kickstarter was hit by a lot of bad luck. Production went super smooth, but then the Europe Shipment was stuck in customs for months, a shipping partner couldn’t handle the flow in the US, when the European shipment was set free, UK customs and confusion about VAT and extra taxes caused chaos. I’m assuming you’re a UK backer? A lot of notes were taken to make sure next kickstarter is smoother, knock on wood.

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The Kickstarter launches on September 28. Click here to get notified when it's available to back.

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Originally posted by Just_Garrick

u/gsg_jacob I hope you had fun :)

I did!

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Skill issue.


16 Sep

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Originally posted by FLAMINGBREAD870

😩

One year later


14 Sep

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Originally posted by Huffaloaf

Are there actual patch notes anywhere? Like, stuff like Parasites becoming available again, and Hiveguards all of a sudden not being forcibly 3-phase seem pretty significant changes/updates.

They’re on our discord and on Steam. This wasn’t in a new update, but patched in a while back

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Originally posted by bichonfreeze

Any idea what the backpack on the lederhosen armor is based off of? I really want to buy one to complete my Dwarf Oktoberfest cosplay.

I’ll ask!

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Don’t dunk on OP for being a bit of a noob. We’ve all been there.

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Hello Miners!
Not like you dwarves needed another reason for drinking and dancing, but Oktoberfest 2023 is finally here! And we're celebrating in style:
  • Introducing the new Lederhosen outfit, a traditional leather costume as practical as it is flattering
  • Serving up the Sausagebucket hat, a glorious meaty bouquet for your head
  • Decorating the Space Rig with inflatable pretzels and tons of hay and flowers (Management is n...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.