Deep Rock Galactic

Deep Rock Galactic Dev Tracker




05 Oct

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Hello Miners,
If you didn’t catch the announcement on our Ghost Ship Publishing: On The Horizon live stream, here’s the big news:

Ghost Ship Games is working on a whole new game! It’s called Deep Rock Galactic: Rogue Core.

... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Feed him four dwarves.


04 Oct

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Hello Miners,
This patch contains a small number of fixes, including a fix to Rejoin game, which would fail if a host had previously hosted a game. We also added a Merch tab for the board game expansions!

With Love,
The Ghost Ship Crew

— PATCH NOTES — - Fixed issue where some weapons could do massive amounts of damage when shooting a puddle
- Fixed that rejoin game would fail, if the host had previously hosted another game
- Adjusted Large meteor carver to make rock cracker locations more accessible without mining
- Fixed a few typos
- Optimized contagion spikes a bit
- Added a Merch tab to the menu, currently shows the DRG board game + expansion kickstarter

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Oct

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Originally posted by Boge42

Worst dwarven voice ever.

K


30 Sep

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Originally posted by Medical_Young

no half ass implentation so instead we're going to do full ass no implentation ever in this game. because reasons and we never once thought about this issue when originally making the game no want to follow at minimum problematic fantasy lore on fntasy races since we're already doing it for the male drawfs

Are you okay?


29 Sep

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Hello Miners, There’s just under a week until we go live on October 5th at 14:00 CEST for Ghost Ship Publishing: On The Horizon, our big broadcast to talk about all things Ghost Ship.

Leading into that, two bits of news: The demos for Deep Rock Galactic: Survivor and ... Read more

28 Sep

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I can't believe we didn't think of this.

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Originally posted by daticyshit

Your community is telling you that simple implementations are going to be enough. There are many people who will not play your game because there is zero female representation. Why are you so insistent on a new character rig and voice lines? I do not see a benefit here. I’m trying not to read between the lines, but I get the feeling you think female dwarves need to have a specific body type and voice, and it is weirding me out.

I think you should take my willingness to actually engage with you as a sign that it's not a topic we're taking lightly. I'm trying to explain that just adding cosmetics, makeup, and a higher voice pitch isn't how we want to do it. I also can't tell you how we want to do it, other than we want to give it just as much love and attention as we did with the original character rig. And maybe that is too ambitious, but like I said, it sets precedence for potential new games in the universe.

And yes, it totally sucks that it's not in there already. We know.

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Originally posted by daticyshit

Female representation deserves the effort, yet you don’t want to do any of it. All of the top replies are simple implementations that will help players with the representation that they desire. Is it really too much to ask for feminine hair options, eyelashes, makeup and paint? Put a pitch slider for voices of each class. A lot of talk about female representation but zero effort. That’s the biggest cop-out of them all. If you’re so big on female representation then why didn’t you start with it in the first place?

The most important one is that DRG is the first game in this universe, and whatever we do here sets precedence. If we half-ass female characters here, we've whole-assed the entire universe if we ever do something else.

First of all - read the above.
Second of all - you're completely missing the point. We're not going to add some half-baked solution with voice pitching and cosmetics just to do it for all the reasons I've mentioned several times in these threads. If we're going to add female characters, we want to do it right. Smacking some rouge on the existing characters is not sufficient, so again: We're not doing it, because we want to do it right, and we're currently not planning to do it, because doing it right requires a complete redoing of a key system in the game. That's currently not on the table, and we're being completely honest about that reason. We're not saying we're never going to do it, we're just not planning to do it or promi...

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Originally posted by Shakespeare257

The Biome expansion has 35-ish minis, 40-ish cards and some punchboard elements (which apart from weight are pretty cheap) to make.

How is that priced at $85?

The Space Rig is even more of a joke - 7 minis and a bunch of punchout components for $85.

Am I missing something, or are these like $30-40 more expensive than they should be for what's in those boxes?

$74 a piece if you get the bundle. Aside from the production itself there’s also modelling, art, design, samples, the campaign, communication, etc. It all adds up.

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Originally posted by AintHaulingMilk

What the hell? You just walk around it it shoots stuff for you? How is that even a game lmao who buys this. Even for a mobile game it would be boring.

You must have been sleeping on the genre. It’s super popular. Try the demo - it might surprise you.

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Originally posted by ATV2ATXNEMENT

why exactly is this nsfw?

No idea, but now it’s fixed

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Originally posted by Eogard

Also a reminder that this game is only published by Ghost ship games. They are not the devs here.

But fully supported by us and our game director, so it’s almost the same.