Deep Rock Galactic

Deep Rock Galactic Dev Tracker




11 May

Comment

Originally posted by Maggots4HB

I do hope they balance it well. Otherwise you run the risk of making hoverboots basically useless, and lessening the traversal tools use

YOLO

Comment

Originally posted by TheRealHer0

What happened to the season 4 countdown?

It got fixed.

Comment

Originally posted by DivineDreamCream

Sounds sus that they are exonerating groups known for being strict. Lol

Because we expected people to jump on that narrative, and when they do, it spins out of control. It's a Gamer™ thing.

Comment

One thing you dreamed was correct.


10 May

Comment

Originally posted by UnregisteredDomain

Link to mod response on an earlier post:

https://www.reddit.com/r/DeepRockGalactic/comments/13dpnjz/drg_got_subnauticad/jjmcwar/?utm_source=share&utm_medium=ios_app&utm_name=iossmf&context=3

They did not get a warning or sent messages by anyone. PS just requires it, and they missed it before. PS probably did get the warnings, and why they require it for their games though ;)

To be clear; No-one got a warning, and PlayStation wasn’t involved. I just brought it up as we initially became aware of the issue when wanting to release on PlayStation, but this one slipped by, I guess.

Comment

Originally posted by ChristosPet7

Oh my bad I thought legal issues had come up here too didn’t know this was just a safety precaution

Also not really a safety precaution. The protected use of the symbol actually makes sense, so there’s no reason for us not to comply with the guidelines - we already did a pass for PlayStation, so not sure how we missed it. Maybe someone deemed it different enough, and we then forgot about it.

Comment

Originally posted by eiw9djdowk

So you did get subnauticaed? Because that sounds like what happened with subnautica.

I’m seeing “legal issues” and takedown mentioned elsewhere, which wasn’t the case here at all.

Comment

Just a note; We didn’t get “subnauticaed”. We realized that we had some imagery that came close to resembling the standard red cross, that missed the pass we did when launching on PlayStation (it’s required there) and decided that we might as well change it.

Post

Hello Miners,
Clients should no longer get disconnected during elite deep dives, and the medbay has gotten a fancy green glow.


With Love,
The Ghost Ship Crew

— PATCH NOTES — - Fixed a bug that caused that clients would get disconnected during elite deep dives
- Fixed a bug where changing languages back and forth would cause some strings to not be changed.
- Changed the medbay colors from red to green
- Fixed the season countdown so that when it reaches 0, The new update will be available

Post
    /u/ on Steam - Thread - Direct
Всякое разное: Больше об этом событии вы узнаете на странице его объявления.

09 May

Comment

Rock and Stone, Miner.

Comment

His name is Mikey and you damn dwarves keep leaving him raw shrimp so he is getting fat.


08 May

Comment

Originally posted by Brody_Bacon

'Big Mac'tera

idk

This ☝️

Comment

You throw the mug into the launch bay to annoy management.

I throw it in the launch bay, because management refuses to approve the budget for real trash cans.

We are not the same.

Comment

Originally posted by RumHaaammm

Weirdly it disconnected everyone and then they joined right back in. I didn’t even know that could happen in DDs.

While it's impossible to late-join a DD you can always re-join on that you got diconnected from.

Comment

Originally posted by YoshiNiten

I hosted EDD and found myself alone on third stage, seems it's a bug for everyone, weird.

We've got top Dwarvelopers on it but it's turning out to be a tricky one.