Deep Rock Galactic

Deep Rock Galactic Dev Tracker




25 Apr

Comment

Originally posted by LoominVoid

when the perk system was first introduced 3 years ago

Akshually, perks were introduced 5 years ago, but the jump boots had their 15 minutes of infamy 3 years ago where we added and updated a bunch of perks.

The more you know.


24 Apr

Comment

Originally posted by PacketLossEnjoyer

I was in the game with the devs on one of the teaser streams and deposited before mission control could say anything cuz it was like 2 minutes on the clock to the drop pod (i think) and someone called me boring in chat and i still feel bad lol

Haha, I thought you did it because you didn't want to do the richual. I did say it was fair just after, though. :D

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The only thing I hate about this is that I didn’t think of it first. It’s beautiful.

Comment

Originally posted by JackDewitt88

Oh my God this is amazing XD
do you mind if u/Dwaynefun123 and I make a fully voice-acted video and giving you credit for this amazing idea?

I like where this is going.


23 Apr

Comment

Originally posted by forbetterconvo

reads tea leaves

The fact you commented means you looked at the video. You looked because there is a new enemy type and you were afraid it leaked.

New enemy type season 4 confirmed.

Season 4: added new crowd control mechanic called Cramps; There’s a 25% chance that a bug that hit the gym recently didn’t stretch and hydrate and therefore will cramp up randomly.

Comment

Dude has got a cramp

Comment

Originally posted by Sidewinder717

NGL it would be a bit disappointing if the only major change in the new season is an arcade game

Even if it’s a good arcade game?

Comment

No.


21 Apr

Comment

Looks good! Nice and beefy. Would download this mod.

I'd advise altering or removing the rebar handle sticking up in the middle - it gets quite close to the crosshair in first person, which is something we always strive to avoid. It can cause a quite messy feel in combat.

A couple style notes, if you want it to really feel like DRG:

Be careful not to have too many loops on your rounded bits. Generally, we try to stick to 6 or 8, with perhaps 10 at most if desperately needed. The faceted look is important. You are allowed to chamfer those edges though, if it feels TOO lo-poly.

And consider beefing the barrel and body up even more. Dwarf guns be chonky.

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Now, don't get your hype up TOO high, Miners. We are only a small team of developers after all.

That said, I think you'll like what's in the box.

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Freedom! Now I can tweet about all kinds of stuff!

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Originally posted by Straight_Ship2087

First time I see one i accidentally dropped in into a hole, not knowing what they did, and this was the result of the explosion. Very next mission, the drop pod takes on out on the way down. I love all the random stuff that can happen in this game. Was about 700 gold for anyone curious. Rock and Stone!

You're rich!

Comment

Originally posted by Schmotz

Why gif when you could just jpeg? Such a rocktease.

There’s no sound in jpg.