For today's livestream in 15 minutes we've invited our Community Modders Kye, Nid and Monzun to talk with us about Modding in Eco and show off some of the projects they are working on!
21 CET / noon Pacific Time
Today's livestream features a short look onto civics with a survey, followed by a demo of the new Twitch Election Plugin in Update 10 by our Web Dev Adam:
Today's livestream has our developer Gio host our Lead Artist Toby, talking about what the art team has recently worked on, showing a boats related blockset and taking your feedback on blocks.
22:00 CET / 1pm Pacific Time on Twitch:
We've just released a blog detailing our road map to Update 10, containing the dates for all planned livestreams showing the major features you can expect, check it out:
Don't miss out on today's livestream with our developers Gio and Jens talking about balance, game design and what Jens is working on. (Boats?)
21:00 CET / noon Pacific Time on Twitch:
We're starting this year on the road to Update 10, hosting developer streams every friday again.
Head over to twitch today at 9 pm CET (noon PDT) to get to know more about them, what some of our devs worked on lately and leave your ideas for the streams.
Hey Citizens, we just released Update 9.7.5, addressing multiple performance issues including FPS drops over time, check it out:
Our team wishes everyone happy holidays and a healthy new year! :)
Our Eco Meteor Plush campaign is at half time and it's half funded! Let's get it over the goal line together :)
Additional Goodie: Every owner of the plushie sending us a photo of it's new home will get a unique ingame icon as well for their SLG account!
The campaign for our Meteor Shard Plushie with worldwide shipping has just started over at @Makeship:
Let's make it happen together :)
There it is, our very first Eco Plush - the meteor shard.
And you've got the chance to get one before the campaign even starts - here's what you need to do:
1. Follow our friends at @Makeship and @StrangeLoopGame 2. Retweet this post
Contest ends Nov 30 at 6 PM GMT. Good luck!
Danger lurks in the skies! And maybe soon ... on your desks?
Prepare your lasers. Impact in three days.
We've recently released our first part of the 9.7.x Performance Update series, check it out on Steam:
Also a very good time to get Eco, it's 15% off during Steam Autumn Sale!
We've got news for you on Update 9.7! Head over to our Steam blog to check it out:
Update 9.6, introducing Food Spoilage, Shop Carts, 3D Food and lots of immersion improvements is now available.
Find the changelog here:
And our release trailer here:
The last 2 weeks we've been working intensively with our community on the public playtests to address feedback and while there is still a bit more work to be done, we're now ready to share our planned release date for Update 9.6: August 31!
Eco on Steam:
Hey Citizens, as most of you probably know by now we're introducing Food Spoilage in Update 9.6.
We already showed you the Industrial Refigerator and today we'll give you a first look at the Powered Storage Silo keeping your crops fresh!
Hey Citizens, take a look on our video compilation showing our brand new first person view and eating animations in Update 9.6!
And if you want to take a first look on it yourself, our public playtest starts later today - more information on our Discord:
Hey Citizens, for Update 9.6 one focus of our team was improving immersion of Eco in multiple areas.
Today we're showing you Eco's revamped desert with new cacti models, terrain material improvements and Dust VFX!
Hey Citizens, in Update 9.6 we're adding the Industrial Fridge that will allow cooks to store high amounts of food items easily.
They will also actually cool the food, which we'll shed more light on in the future. Let's see how it looks!
Eco offers a wide variety of food items from different regions of the world that players can craft - have you ever wondered how those would look like on a table?
Let's find out - our art team has been cooking up some 3D food for Update 9.6!