Eco

Eco Dev Tracker




10 Apr

Post
Hey Citizens,
we have just released Hotfix 10.2.1 to address the following issues:

General:
  • Fixed: A rare issue that could prevent migration of worlds, making them fail to load in Update 10.2.
  • Fixed: Repeatedly and quickly applying fertilizer could lead to the client being disconnected from the server.
  • Fixed: Adding unrestricted claim papers received through Difficulty.eco settings to a claim stake wouldn't allow to claim more land.
  • Fixed: Interacting with a claim stake containing unrestricted claim papers or adding such to one could lead to the client being disconnected from the server.
  • Removed: Deprecated config variables for Exhaustion in Balance.eco.template.
Balance:
  • Fixed: Recurve bow was using the wrong specialty for repairing.
  • Fixed: Small court had too many law slots - it now ha...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 Apr

Post
Hello Eco Citizens, Update 10.2 is now available!

The main changes in this update are a new Blacksmith profession, tons of improvements for the Exhaustion system, legal 'Injunctions', settlement polish, civics polish, lots of audio polish, and a multitude of bug fixes and balance changes.

Blacksmith Profession
Eco 10.2 introduces the first of the new specialties we have planned from our Roadmap to 1.0. The Blacksmith is intended to fulfil the manufacturing side of metalworking and takes over a lot of recipes that were so far handled by smelters.

The update comes with five new workstations (Blacksmith Table, Power Hammer, Fletching Table, Grindstone and Pottery Table), two new decorative objects (Lighthouse Lamp and Town Bell) and four new items:
  • Clay Mold - Used as a new ingredient by Smelting. (Crafted by Gathering)
    ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Mar

Post
Hey Citizens,
we have just released Hotfix 10.1.5 to restore functionality of the server list and additionally address the following issues:

  • Fixed: Wheelbarrows didn't move correctly.
  • Fixed: Loan contracts could not be accepted.
  • Fixed: Oil Head Lamp added additional lights whenever the view was switched, leading to performance issues and a way too bright lighting.
  • Fixed: Placing blocks in third person view would place two blocks at once for some players.
  • Fixed: When admin assigning a settlement as member to another one, the parent settlement could lose all the already existing child settlements.
  • Improved: Claim papers vanishing from a deed due to the settlement they were issued from being dissolved led to unsupported property being unclaimed immediately - it will now instead provide a grace time to replace papers or decide which ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Mar

Post
Good day Eco Citizens!

With our biggest update ever - ‘Eco 10’ - out the door, it’s time to set our eyes on the next big milestone: Eco V1, exiting Early Access!

Early Access has been an amazing way to develop this experimental new genre of a living government/economy/ecosystem mashed together and run by real people, we’ve got so much great feedback from the community, as well as funding to let us build out the extent of our vision. Now, with the bulk of features added (minus a couple big ones coming this year), we plan to spend the year building and then exit Early Access at the end of the year/beginning of next year.

To achieve this, we have a ton of work to do over the course of the year, and we have set a roadmap based heavily on player feedback. Our goal with V1 is to produce a highly polished, performant, accessible, and long-lasting gameplay experience. This means that we are putting the focus on improving and polishing existing systems rather... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Feb

Post
Hey Citizens,
we have just released Hotfix 10.1.4 to address the following issues:

Civics:
  • Fixed: In specific circumstances annexation didn't work due not consuming the necessary resources.
  • Fixed: When a bank account on a bank was destroyed due to the linked settlement dissolving, its owner received double the amount of currency they had on the bank account to their personal account.
  • Fixed: Joining a settlement by placing a homestead with the respective option enabled was not possible when foreign property ownership was disallowed in the immigration policy.
  • Improved: When a deed has more claimed plots than claim papers supporting them, there is now a timer counting down before unsupported plots will be removed.
  • Improved: The error notification when an annexation fails due to not consuming the necessary resources was made more helpful.
Gener... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Jan

Post
Hey Citizens,
we have just released Hotfix 10.1.3 to address the following issues:

General:
  • Fixed: The crane was causing a client crash when used to pick items up from a storage and could afterwards no longer be removed from the world due to that causing another crash
  • Fixed: Elevators didn't function reliably with vehicles, them sometimes getting stuck or falling through them
  • Fixed: The Twitch plugin sometimes claimed it is disabled on the server, despite it was enabled
  • Fixed: After using /ownit on a vehicle, players authorized on it could no longer be reliably removed
  • Fixed: An issue that could lead to a server crash when the water of a pipe was flowing into a different chunk
  • Fixed: A rare issue that could lead to a server crash and corrupt the savegame, preventing the start of the server
  • Fixed: Memory re...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Jan

Post
Hey Citizens,
we have just released Hotfix 10.1.2 to address the following issues:

General:
  • Fixed: An issue related to claim papers that could lead to a crashloop on servers
  • Fixed: An issue related to constitutions that could lead to a crashloop on servers
  • Fixed: An issue that made it possible to unlink claim stakes and papers from their settlements, allowing to use them anywhere
Civics:
  • Fixed: Appointed titles wouldn't always correctly consider the holders of member titles as occupants
  • Improved: Annexation notifications due to culture were still triggering too often, they will now only trigger when a culture value higher than the so far highest achieved value was reached
Interaction:
  • Fixed: Vehicles driven onto barges couldn't be driven off them anymore
  • Fixed: Right c...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Jan

Post
Hey Citizens,
we have just released Hotfix 10.1.1 to address the following issues:

  • Fixed: An issue that prevented some players to join some servers
  • Fixed: Even miniscule changes in culture triggered notifications for annexations, leading to spam
  • Fixed: The /unstuck command didn't work correctly when used while being on a boat on the ocean
  • Fixed: Vehicles that were parked on a deed were put into void storage when its owner was removed from residency of that deed
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Jan

Post
Dear Eco Citizens,
Update 10.1 is now available! We've been taking a lot of feedback from citizens on the settlement system that was newly introduced in 10.0 and applied it. It's a big system with unique mechanics that only truly play out when you have groups interacting together in their own worlds, and after 10.0 we've learned a lot from our citizens and made the following upgrades:

Homestead Support Papers

This update contains a new type of claim papers, called "Homestead Support Papers", which just like normal settlement papers will spawn in the settlement foundation based on the amount of citizens it has. The special thing about these is that they cannot be used within the influence of a settlement, but only to expand homesteads located outside.

Homestead Support Papers have no use for settlements - the intention is for these papers to ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Jan

Post
Hey Citizens,
we have just released Hotfix 10.0.4 to address the following issues:

General:
  • Fixed: Under specific circumstances it was possible to place blocks outside of the allowed height limits, breaking the savegame and leading to a black screen with HUD for all players on the server
  • Fixed: Using the "Approve all" function for pictures deleted all pictures that were supposed to be approved
  • Fixed: Approving a picture that was already approved deleted the picture
Civics:
  • Fixed: It was possible to override the permission to transfer properties outside of law jurisdiction
  • Fixed: Laws that use "Citizen Timer" were able to affect players outside of law jurisdiction
Server:
  • Fixed: A memory leak related to room calculations
  • Fixed: An issue that could cause the server to lo...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.