about 15 hours ago - ZOS_JessicaFolsom - Direct link
thenappinghamster;c-8230593
Gaining a cp point didn’t count towards A “level” per the golden pursuit requirements. How many cp equates to a “level” on a baby toon? My account is full of grown up toons, lol, i can only gain CP 🙂
Great question! We double checked with the team that designed Golden Pursuits, and they had this to say: "The 'Earn Level' tasks are specific for character levels. Champion Point levels will not count towards it. The December Golden Pursuit campaign is built to still allow max roster players to earn the capstone and freely earn all of the rewards associated with the campaign. They'll have a remaining 24 activities to participate in, with the Capstone being earned at 20 (and none of the activity rewards being on the level activities.) That said, we do welcome feedback for future Golden Pursuits!" Jaimeh;c-8230637
Some of the golden pursuit objectives award an outfit style page, called the evergreen saturnalia style. My questions are 1) Do these styles only drop from doing the specific objectives, or will they also be available by other means? 2) One of the objectives is 'earn event tickets' (it awards the sword style), but there is no active event going on right now, so if someone completed the golden pursuit by doing the other activities, does this mean they would be locked out of that style page? Because if that style page only drops from the event ticket objective it means that we have to wait for the next event AND try not to accidentally complete the pursuits until then (which is hard because a lot of them are just usual daily activities...). Some of my guild mates reported already doing 7 objectives just by doing their usual daily activities, for instance, so it will be easy to reach 20 objectives way before the next event.
Another great question, thank you! In talking with the dev team, they said, "The Golden Pursuit Activities that reward individual weapon style pages, can only be earned by completing the associated activity. That said, players can still complete those activities, even after they complete the capstone. They won't be locked out of it. For example, the Earn 10 Event Tickets activity will be completable (alongside the Earn 15 New Life Festival Boxes), when New Life starts up on December 19. We designed these to be completable with wiggle room for the event."
about 15 hours ago - ZOS_JessicaFolsom - Direct link
Jaimeh;c-8230707
Thank you so much for replying @ZOS_JessicaFolsom ! :) If I understood correctly, we can complete all 20 pursuits before the event, but when we earn 10 tickets during the event, we can still get the style page from that pursuit objective. If that's the case, that's great news, and it means players won't have to monitor or pace their activities before the event.
Yep, that's correct! You're welcome!
about 15 hours ago - ZOS_JessicaFolsom - Direct link
tincanman;c-8230728
^ This, specifically, for example - there does not seem to be a way to ignore or dismiss this prompt without actually interacting with the golden pursuits. Why has a means to disable/ignore/dismiss this (GUI design 101...) not been implemented?
Thanks for the feedback, @tincanman! If you could choose, what specific functionality would you like to see? Is it specifically the ability to toggle on/off in-game pop-up notifications?
about 15 hours ago - ZOS_JessicaFolsom - Direct link
code65536;c-8230746
If you press X on keyboard (not sure what keybind it is for controller), it will dismiss that prompt temporarily. That prompt will reappear any time you re-emerge from a load screen. There's no way (without the use of addons) to suppress that prompt permanently. And pressing X on keyboard to (temporarily) dismiss the prompt is not telegraphed in the UI and so it is not discoverable by people who do not already know about it. BTW, pressing X also works for the prompt for level-up rewards.
Thanks, @code65536! This sounds like the same issue we were seeing last month, and we do have a bug in for it. We're still trying to nail down the cause. We can confirm, at least, that this is not working as intended.
about 14 hours ago - ZOS_JessicaFolsom - Direct link
LadyHermione;c-8230760
Does it also mean that we will not be locked out of the other ones that have the Outfit Styles if we completed 20 pursuits that didn't have them?
Correct! You won't be locked out of the outfit style activities and rewards, even if you do other ones that don't have it first. There is no lockout of those rewards at all. :smile:
about 14 hours ago - ZOS_JessicaFolsom - Direct link
tincanman;c-8230766
As per my posts above:
  • The ability to dismiss/ignore/disable the prompt. Just getting that prompt off-screen would be a useful start; I expect some others might be in the middle of something and may want to return to the Golden Pursuit interface later at their leisure rather than have the persistent prompt. Perhaps, push it to notifications
  • (which already exists with a well-developed interface) where it can be reviewed and responded to later, for those who want to? I expect others would prefer it as is which is why a disable/enable toggle, for me, would be preferred, but a compromise might be a fade-timeout with the prompt pushed to notifications at the timeout end(if such were implemented, the ability to set the timeout timer would be a winner as it could be set to zero, effectively shunting the prompt to notifications immediately...)?
  • The ability to disable the golden pursuit interface thing altogether; it's very much like seals of endeavour but more shouty, visually speaking. I can ignore seals of endeavour because they are not as intrusive. But Golden Pursuits are very intrusive. The GUI has the yellow marker within 'groups' and also, when other interface features are active there is the incongruous yellow icon top-screen. I get that you are trying to associate gold/yellow and therefore draw attention but, with respect to the rest of the gui, it is anomalously intrusive.
Thanks.
Got it, thank you! Passing this along to our UI team. The current bug with the Golden Pursuit pop-up notification is certainly adding to this. :/
about 9 hours ago - ZOS_JessicaFolsom - Direct link
SkaiFaith;c-8231054
I'm reporting here that one of the options for the Golden Pursuit is likely not working as intended: I unlocked the "craft 50 items" by doing them in bulk and it worked; I did that directly in my house and the "craft 20 items in a house" counted just 1/20. I tested this a couple times more and it force-required me to craft 1 item at a time; all items I used to craft in bulk I won't have them back and they didn't count. Maybe you could hotfix this for other players? Aside from this, I think I appreciate this Golden Pursuit more than a regular event, and it will keep me busy returning to play more ESO, so... Positive feedback from me :smile:
Thank you @SkaiFaith! We've confirmed that the "craft 20 items in a house" Golden Pursuit is not correctly updating when doing multicrafting with Alchemy or Provisioning. We have a bug in for it - in the meantime, the suggested workaround for that one if choosing Alchemy or Provisioning is to craft the items one at a time. We realize that's a bit more time consuming, though. :(