Elvenar

Elvenar Dev Tracker




15 Apr

Comment
    Silmaril on Forums - Thread - Direct
Artifacts are not changed unless we have recipes to do so in the Magic Academy (like we currently have for the Phoenix Artifacts with 2021 to 2019 ones).  
Comment
    Silmaril on Forums - Thread - Direct
That information has yet to be released, once it is, it will show in your in-game News.  
Comment
    Silmaril on Forums - Thread - Direct
We are aware that some things between the browser and the app are very different @QFol2 and are gradually trying to lose the gap between them. The biggest challenge is of course the programming possibilities are very different on each. However we are closing that gap with each update.  
Post

New Rewards for the Spire of Eternity



Dear Humans and Elves,

The reward dataset for the Spire of Eternity will be adjusted for the next 6 weeks.

Changes:
  • Stonehenge Artifacts and Building will be phased out as a possible reward for the Spire of Eternity
  • Summer Mermaids Artifacts will be phased in instead
  • The Mermaids' Paradise building will be added as a craftable building

Kind regards,
Your Elvenar Team  
Post
Dear Humans and Elves,

Hear, hear, the Tales of Elvenar.

In our new series, we will bring you stories of courage, tales of excitement, and ideas of ingenuity from the world of Elvenar. Be sure to not miss it, if you too love Elvenarian lore and history.

A Golem's Story

Our first tale will tell you the story of two friends and the Golem they found.


Have fun and let us know what you think in our discussion thread.  
Post
Dear Humans and Elves,

Hear, hear, the Tales of Elvenar.

In our new series, we will bring you stories of courage, tales of excitement, and ideas of ingenuity from the world of Elvenar. Be sure to not miss it, if you too love Elvenarian lore and history.

A Golem's Story

Our first tale will tell you the story of two friends and the Golem they found..


Have fun and let us know what you think!  

14 Apr

Comment
    Herodite on Forums - Thread - Direct
@SkyRider99 I'll pass the idea across to the Team for consideration. Im certain something similar was asked for not too long ago. We'll see :)  

13 Apr

Comment
    Solanix on Forums - Thread - Direct
Yes @m4rt1n this was one of the best improvements to the game. :)  
Comment
    Solanix on Forums - Thread - Direct
Yes @Alcaro but they do not have an excuse now :)  
Comment
    Herodite on Forums - Thread - Direct
@Sir Derf Im uber in favour of that one as welll!!!  
Comment
    Solanix on Forums - Thread - Direct
@foolfighter at what stage did you delete your portal? If it was at the end of the chapter and you need a portal to delete for the quest, you can just build a dwarfen portal and delete that one in order to complete that quest.  

12 Apr

Post
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.127

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
Post

Release Notes



Dear Humans and Elves,

We will be updating our International Worlds to version 1.127 tomorrow April, 13th!

The list of changes can be found below:

New Features



  • Fellowship Adventures - Path Highlighting
During a Fellowship Adventure, every Archmage and Mage can select a path through the Adventure, marked in different colors. This path will be visible to all players in the Fellowship and should make it a lot easier to plan ahead together.
The highlighted path is not mandatory to follow, but it will help old and new Fellowship members to work as a team and complete the Fellowship Adventure successfully and coordinated.
Archmages and Mages will find the Path Highlighting option right at the beginning of each Fellowship Adventure near the bottom of the Fellowship Adventure window.


Bug Fixes



  • Wishi...
Read more
Comment
    Solanix on Forums - Thread - Direct
@Sir Derf a building with a horn on top?  

10 Apr

Comment
    Silmaril on Forums - Thread - Direct
We have just released the answers thread, for any who would like to see them.
We had quite a few wrong date, hence we were not able to award all of the prizes.
Well done everyone, thank you for taking part and keep a look out for our next competition!  

09 Apr

Comment
    Silmaril on Forums - Thread - Direct
And our winners are....

@CheesyPuff
@FairyElina
... Read more
Comment
    Silmaril on Forums - Thread - Direct
We put this to the developers last October @Pauly7. Their response was not conclusive and is still an open request.
Although the idea of a warning like this is liked, it would be quite complex to create across the Boosters, as not all would need this as many small 1-45 minute could at the very least be disregarded. Thoughts are that this could be useful for the longer Boosters, but only if 50% or more of the time would not be effectively wasted.
It was also felt that most of the community would also want the option to disable this as generally we are being asked to reduce pop up's by the community in gen... Read more
Comment
Thank you for sharing, we all agree that this confirmation button or the undo option. I would bring it up to the developers and see where this goes. However, this was suggested before, unfortunately it was not something that was seen to improve the game. Due to the nature of all boosters would be flagged for any use and would make using multiple ones more tedious. Therefore we can suggest it again, but an answer had already been provided previously.  

08 Apr

Comment
    Herodite on Forums - Thread - Direct
@Krasna Vesna at the start of the Competition Thread it asks you to "... identify the 5 Phoenixes that we have in Elvenar as well as tell us which events we launched them in and when."

The Picture on the Competition Link will help you identify them: ... Read more

07 Apr

Comment
    Solanix on Forums - Thread - Direct
Welcome to the forum @Badger Guardian :) There is a spell dropping in the Spire of Eternity that allows you to send most buildings back to the inventory so you can make room for rearranging your city. It is one spell per building and some buildings cannot be teleported into your inventory: evolving buildings, Ancient Wonders and the main buildings e.g. Bararacks, Trader etc.