Empyrion: Galactic Survival

Empyrion: Galactic Survival Dev Tracker




17 Feb

Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/3031456220365600285]here[/url].

04 Feb

Post
    Pantera on Steam - Thread - Direct
Hi Galactic Survivalists!
We all hope you had a good and healthy start in 2021! :)

Today we are releasing Version 1.4. We invested quite some time investigating and improving several topics, for example finding a better solution on how explosion damage is handled, adding more elements to the customization system (including the possibility to add sounds, crosshairs and entire asset bundles!) and giving all those scenario builders additional 2048 new free-to-use Block IDs!

In terms of content we added new POIs, some factions now will fight each other, you can now use the Connected Toolbar with Traders and the Empyriopedia has received its first major work-in-progress update, now adding/including information and details about solar systems, suns, planets, ships, characters, explanations on all the new game mechanics (since Alpha 10) and more.

Please have a close look at the changelog below. More info about certain topics, explanations and a chance to g... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/3029203154513144811]here[/url].

14 Jan

Post
    Pantera on Steam - Thread - Direct
Hi Galactic Survivalists!
We all hope you had a good and healthy start in 2021! :)

Today we are releasing Version 1.4 Experimental. We invested quite some time investigating and improving several topics, for example finding a better solution on how explosion damage is handled, adding more elements to the customization system (including the possibility to add sounds, crosshairs and entire asset bundles!) and giving all those scenario builders additional 2048 new free-to-use Block IDs!

In terms of content we added new POIs, some factions now will fight each other, you can now use the Connected Toolbar with Traders and the Empyriopedia has received its first major work-in-progress update, now adding/including information and details about solar systems, suns, planets, ships, characters, explanations on all the new game mechanics (since Alpha 10) and more.

Please have a close look at the changelog below. More info about certain topics, explanations and ... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/5197684585133755506]here[/url].

16 Dec

Post
    Pantera on Steam - Thread - Direct
Hi Galactic Survivalists!



Welcome to version 1.3 public release!

The year 2020 is slowly coming to its end - but Empyrion Galactic Survival is not! With v1.3 we are adding a bunch of bug fixes, but also several new features and more content.

One of the main features is the new decals system. The decals feature will allow you to bring custom pictures and videos into the game and add it to structures spawned in the playfields.

As a second addition, you can now create custom NPC factions and add them to galactic territories, playfields and POI as you like! We were also adding new POIs and new variants of NPCs and Creatures for you to equip your POI structures with. Most of the faction's POIs (except Zirax) have also been equipped with the first iteration of themed Commodity Traders, which now buy and sell certain of those items depending on their current station's assumed primary field of work.

... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/2916608724266690141]here[/url].

01 Dec

Post
    Pantera on Steam - Thread - Direct
Hi Galactic Survivalists!
Welcome to v1.3 EXPERIMENTAL!

The year 2020 is slowly coming to its end - but Empyrion Galactic Survival is not! With the upcoming v1.3 we are adding a bunch of bug fixes, but also several new features and more content.

One of the main features is the new decals system. The decals feature will allow you to bring custom pictures into the game and add it to structures spawned in the playfields.

As a second addition, you can now create custom NPC factions and add them to galactic territories, playfields and POI as you like! We are also adding new POIs and new variants of NPCs and Creatures for you to equip your POI structures with.

Last, but not least, you can test four new main story missions which continue the chapter 1-6 story arc!

Please have a close look at the changelog below. More info about certain topics, explanations and a chance to give your feedback on them can be found stickied in the EXP feedback f... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/2894088824250246695]here[/url].

08 Oct

Post
    Pantera on Steam - Thread - Direct
Hello Galactic Survivalists!
Welcome to version 1.2!

Those of you, following us on the forums, twitter and Discord might already have seen a few of the additions, update 1.2 will add to the game. But as this patch has been growing a bit more into an intermediate version, there is a lot more to be found. Some additions might only seem to be visual changes, like the new Asteroid rings (which are now visible from planets as well) and other entries of the changelog below might sound like technical shenanigans, but both will prepare some of the groundwork we will iterate on for this years ‘Christmas update’.

While you venture through the world of v1.2, also mind the new behavior and attacks of the ‘Otyugh’ land predator, check the loot boxes closely for a new fire-spitting weapon and enjoy all the new POIs.

A note for builders: In case your structure or vessel suddenly loses oxygen, check your slant, half and irregular blocks, tilted windows and other elemen... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/2896336186733475845]here[/url].

01 Oct

Post
    Pantera on Steam - Thread - Direct
Hi Galactic Survivalists!

Welcome to version 1.2 EXPERIMENTAL!

Those of you, following us on the forums, twitter and Discord might already have seen a few of the additions, update 1.2 will add to the game. But as this patch has been growing a bit more into an intermediate version, there is a lot more to be found. Some additions might only seem to be visual changes, like the new Asteroid rings (which are now visible from planets as well) and other entries of the changelog below might sound like technical shenanigans, but both will prepare some of the groundwork we will iterate on for this years ‘Christmas update’.




While you venture through the world of v1.2, also mind the new behavior and attacks of the ‘Otyugh’ land predator, check the loot boxes closely for a new fire-spitting weapon and enjoy all the new P... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/2868188053543881782]here[/url].

17 Sep

Post
    Taelyn on Steam - Thread - Direct
Dear Galactic Survivalists!

Vacation time is over. :steamhappy: Working on a few things for the upcoming interversion patches (bugfixes and such .. but not only. Planning for the next major update has started as well.




Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/2885075283600445817]here[/url].

24 Aug

Post
Hello Galactic Survivalists!
Here are the changelogs for the v1.1.x patches. Have fun and please report bugs and problems as usual - thanks a lot!

==========

2020-09-18: Patch v1.1.7 (Build 3082)

Changes:
- DialogueSystem: added new variable types (dbglobalpf_int and dbplayerpoi_int)

Fixes:
- Vessel rolling prevents (shield) damage
- [MP] AI Turrets sometimes continue to shoot at dead NPC's that are not rendered
- DialogueSystem: potential fix for losing variable content if there was a connection timeout when starting a dialogue
- one CoQ and one item exploit

==========

2020-08-26: Patch v1.1.6 (Build 3079)

Fixes:
- Dialogue error with high load

==========

2020-08-24 Patch v1.1.5 (Build 3077)

Changes:
- Tutorial: Added Stomach Pills to Large Wreckage Personal Container
- Added/updated soundtracks for biomes, POI and general use
- Star search in gala... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/4360001904745191178]here[/url].

05 Aug

Post
Dear Galactic Survivalists!
Today is the day: we are leaving Early Access, starting into the post-Alpha development phase.

This means:
  1. We have removed the Alpha-tag from the build number, as this term was tied to the Early Access phase.
  2. The version will now read 1.x instead of 13.x or 14.x etc. This had to happen as well to make a clear cut.
  3. Everything beyond that, development and refinement of features will stay pretty much the same. The development planning for v1.1 will start soon (after a little, annual summer break) and will also take the feedback and results of the Game Survey 2020 into account!
For those that are new to this topic or in case didn't read the announcements yet, please have a look at the links below for all the info and details!
Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/383120/announcements/detail/2729697292066450267]here[/url].

23 Jul

Post
Hi Galactic Survivalists!
Today we are releasing Alpha 12.3. This will be the last 12.x version before we are leaving Early Access on 5th of august. Please read the sticky dev blog announcements[empyriononline.com] over here for more info on that topic.

Alpha 12.3 not only adds new content, like new drone models, new NPCs, turrets and T2 laser drills for Small Vessels and such. The new version also upgrades the game to Unity 2019.4, which means a lot of backend work had to happen in the meantime.



Of course the update includes several bug fixes, as well as optimizations and adjustments - for example on the Space AI. When a NPC drone, ship o... Read more