Hey Nikita! Are you and your team getting enough sleep? You guys are working your ass off and you all deserve a bit of rest!
sometimes its really hard. but its alright .thanks
Hey Nikita! Are you and your team getting enough sleep? You guys are working your ass off and you all deserve a bit of rest!
sometimes its really hard. but its alright .thanks
Can we have a "add tag" to magazines just like keybars. Its an item like any other I hope its not too hard.
i believe its planned
What happened to mag reloading, it was implemented one year ago and you said that animations are coming soon.
I still love the game just sitting in the menu is annoying.
waiting for some features in unity 2018 to make it fast
Could you increase the spawnrates of questitems, such as flashdrives and/or customs key, just to name a few? :)
already increased spawn rates of salewas and flash drives
Concerning the quests - is it possible that for fetch quests there might be some randomization what you actually have to find?
For example:
- therapist might ask you to collect cans of herring or saury instead of tushonkas?
- mechanic asking to find PSUs and Wires instead of CPUs and Rec batteries?
Something that could be randomized for every player and make more use of different items in the game.
its possible but im not sure about it
Is the durability reduction on ADAR intentional or a bug/glitch?
To clarify, it is the bug where a perfectly fine ADAR (100/100 durability) would drop to 80/80 durability after you take it into a raid. This still happens even if you don't shoot a single bullet.
sounds like its a bug
Will the CTE come before the release of 0.12 for players to test it?
we want to do it before 0.12. it will be called Early Testing Servers (ETS)
Hello, will we able to have some sort of bitcoin mining in Hideout since physical Bitcoin is already in game? And will we have sort of darknet to buy stuff with virtual bitcoin? Btw thanks for doing this kind of QnA
we want to do it
How are you doing today Nikita?
4.2/5
Cultists, UNTAR , EX-PMCs what happened, are they coming to the maps in the near future.
after 0.12
There are still issues with the sensitivity of scopes, particularly the Vudu and Burris.
There is also still the issue with the selection of alternate optics changing after grenade throws or medical use (which can get you killed).
Are these issues likely to be addressed soon?
these issues are in the fix plan
When do you think 0.12 will most likely be finished? 1/2/3/4/5/6 months?
Feels like most people are waiting on that patch.
we will give info a bit later
Any chance we see the G3 series of rifles in game? Perhaps as a low moding option for 7.62 NATO?
G3 is planned
Since the current quests should be optional sidequests, could we get an alternate way of gaining trader rep until the main questline is added?
Can we get more modifiers for offline mode? (A few examples: replace scavs with raiders, infinite raid timer, open all locked doors)
can pmc extracts be randomized like scav extracts are to avoid exit camping?
its hard to do right now. unless we can use scav exits for that
When are your plans to implement new/locked skills? For example prone movement seems like a rather simple addition because we already have covert movement.
we want to add most of remaining skills after 0.12
Where are all the scavs gone?
its seems like on shoreline numbers of scavs are quite low. need to check
Will night become properly darker?
For how long reshade will be still permitted?
good question. it will come with graphics overhaul later this year
Maybe its bugged then? I had an instance on factory a couple hours ago where a player scav gunned down an AI, and when I killed the player all ai scavs became hostile
we will double check
Bullet fragmentation seems not working for low-penetration bullets (as /u/NoFoodAfterMidnight tested), is this gonna be fixed soon? Love ;)
yes