EVE Online

EVE Online Dev Tracker




05 Nov

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Ladies and gentlemen, everything is looking good after the config, so we are opening the gates :slight_smile: Have fun out there!

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We try to get out different QoL changes on a regular basis but don’t have a set cadence when we expect each bundle of QoL updates to come out. You are free to suggest any QoL things you would like to see on forums/social/Reddit and we will pass that to relevant development teams.

Let’s just not use this thread for this discussion :wink:

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Our tech wizards are doing updates to our database configuration that needs extra time for testing.

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Good day, everyone,

The extended maintenance is underway and we aim to bring Tranquility back online by 11:40 UTC. I will keep you posted if it looks like we are going to be done earlier or need some extra time. I appreciate your patience!


04 Nov

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The basic breakdown of the new ESS system is that in systems with the ESS present, a portion of it is sent to the bank; if no one steals it, it’s paid back to you. However, if the jackpot gets juicy enough, people will try to take it and there will be many a gud fite for the loot.

There’s also a smaller reserve bank that doesn’t empty and just keeps building until someone tries to break into it with a key; that feature will open up a bit further down the road (to get those sweet sweet payouts built up… or something far more sinister? dun dun Duuuuuun!)

Hope that cleared it up a bit for you; once you play around with it a little, I think (hope) you’ll find it’s pretty intuitive.

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A fix has been made which will hopefully resolve your issue. It should go live on Singularity tomorrow and later this month on Tranquility.

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No sarcasm at all; EVE players are amazing at finding holes and exploiting systems, it was one of the things that drew me to the game and the work.

As for hoping you’ll tell us, I can always dream.

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Howdy Space Cowboys,

You probably haven’t heard, but we have a little tweak coming out to the Encounter Surveillance System and a new system coming out called the Dynamic Bounty System.

Well, if you’re interested in what little ol’ CCP has been up to, good news! It’s now up on Singularity, ready to be used and abused by all of our very clever pants players.

For more information about what the new systems are and what they’re up to, check out the dev blogs linked below:

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Please do petition ship losses that occurred due to the outage and it will be reviewed by our customer support team: http://support.eveonline.com and look under the Game Play Support -> Reimbursement -> Lost Ships category

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UPDATE: 16:14

Tranquility is now online and accepting connections.


UPDATE: 16:06

Tranqulity has been taken back offline while we investigate ongoing stability issues.


UPDATE: 15:56

Tranquility is now online and accepting connections. Investigation into the cause of the unexpected server outage will continue. Thank you for bearing with us!


Tranquility unexpectedly went offline at approximately 15:35 UTC.

We are investigating the cause and are working to get Tranquility back online and operational as quickly as possible.

Please keep an eye on this thread and the ...

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Hello, everyone,

There will be an extended downtime tomorrow, 5 November, during which we will be making changes to our database configuration. We expect the entire process to take up to 40 minutes, with Tranquility accepting connections by 11:40 UTC at the latest.

As always, I will be informing you about the status and changes here and via EVE Status Twitter.

Have a great day!

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Thank you for participating in yesterday’s mass test and for your bug reports and feedback.
I applied 2M skillpoints to 172 characters on Singularity.


03 Nov